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[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk
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@@ -34,9 +34,10 @@
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#include "Database/Database.h"
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#include "Database/DatabasePostgre.h"
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typedef DatabasePostgre DatabaseType;
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#define _LIKE_ "ILIKE"
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#define _TABLE_SIM_ "\""
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#define _LIKE_ "ILIKE"
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#define _TABLE_SIM_ "\""
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#define _CONCAT3_(A,B,C) "( " A " || " B " || " C " )"
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#define _OFFSET_ "LIMIT 1 OFFSET %d"
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#else
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#include "Database/QueryResultMysql.h"
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#include "Database/QueryResultSqlite.h"
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@@ -44,9 +45,10 @@ typedef DatabasePostgre DatabaseType;
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#include "Database/DatabaseMysql.h"
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#include "Database/DatabaseSqlite.h"
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typedef DatabaseMysql DatabaseType;
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#define _LIKE_ "LIKE"
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#define _TABLE_SIM_ "`"
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#define _LIKE_ "LIKE"
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#define _TABLE_SIM_ "`"
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#define _CONCAT3_(A,B,C) "CONCAT( " A " , " B " , " C " )"
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#define _OFFSET_ "LIMIT %d,1"
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#endif
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extern DatabaseType WorldDatabase;
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