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[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk
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@@ -196,7 +196,10 @@ void RASocket::OnRead()
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loginDatabase.escape_string(login);
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loginDatabase.escape_string(pw);
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QueryResult *check = loginDatabase.PQuery("SELECT 1 FROM account WHERE username = '%s' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))", login.c_str(), pw.c_str());
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QueryResult *check = loginDatabase.PQuery(
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"SELECT 1 FROM account WHERE username = '%s' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))",
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login.c_str(), pw.c_str());
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if(check)
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{
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delete check;
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