From d5fa8c3e10b9319da26d7bdf0da6edcaf3b3bf74 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sun, 16 Jan 2022 11:32:47 +0100 Subject: [PATCH] Core/Spells: Hunter Pets will now correctly inherit 22% of the player's attackpower instead of 42.5% --- src/server/scripts/Spells/spell_pet.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp index 38661282e67..beac96e5061 100644 --- a/src/server/scripts/Spells/spell_pet.cpp +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -522,7 +522,7 @@ class spell_hun_pet_scaling_01 : public AuraScript canBeRecalculated = true; if (Pet* pet = GetUnitOwner()->ToPet()) if (Player* owner = pet->GetOwner()) - amount = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.425f; + amount = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.22f; } void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& canBeRecalculated)