Core/Auras: Renamed a bunch of unknown or changed spell aura types and implemented some of them

This commit is contained in:
Shauren
2021-02-03 19:25:30 +01:00
parent 23144d0665
commit d697882dfb
6 changed files with 60 additions and 45 deletions

View File

@@ -828,8 +828,8 @@ class spell_baleroc_vital_flame : public AuraScript
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_baleroc_vital_flame::OnApply, EFFECT_0, SPELL_AURA_359, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_baleroc_vital_flame::OnRemove, EFFECT_0, SPELL_AURA_359, AURA_EFFECT_HANDLE_REAL);
OnEffectApply += AuraEffectApplyFn(spell_baleroc_vital_flame::OnApply, EFFECT_0, SPELL_AURA_MOD_HEALING_DONE_VERSUS_AURASTATE, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_baleroc_vital_flame::OnRemove, EFFECT_0, SPELL_AURA_MOD_HEALING_DONE_VERSUS_AURASTATE, AURA_EFFECT_HANDLE_REAL);
}
uint32 stacks = 0u;