Scripts/ReturnToKarazhan: Implement Shade of Medivh encounter (#31281)

This commit is contained in:
Aqua Deus
2025-10-04 18:13:35 +02:00
committed by GitHub
parent 3bbd6340dc
commit d76f436b9f
5 changed files with 955 additions and 4 deletions

View File

@@ -0,0 +1,868 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "Containers.h"
#include "Creature.h"
#include "InstanceScript.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Position.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "Spell.h"
#include "SpellAuras.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "return_to_karazhan.h"
enum ShadeOfMedivhSpells
{
SPELL_ARCANE_CHANNEL = 189573,
SPELL_MANA_REGEN = 228582,
SPELL_VO_CONTROLLER = 232314,
SPELL_BASIC_PRIMER = 227599,
SPELL_INFERNO_BOLT = 227615,
SPELL_INFERNO_BOLT_MARKER = 228249,
SPELL_PIERCING_MISSILES = 227628,
SPELL_PIERCING_MISSILES_DEBUFF = 227644,
SPELL_FROSTBITE = 227592,
SPELL_SIGNATURE_PRIMER = 228237,
SPELL_FLAME_WREATH_SELECTOR = 228269,
SPELL_FLAME_WREATH_AREATRIGGER = 228257,
SPELL_FLAME_WREATH_AREA_DAMAGE = 228262,
SPELL_FLAME_WREATH_PERIODIC_DAMAGE = 228261,
SPELL_CEASELESS_WINTER = 227779,
SPELL_CEASELESS_WINTER_DAMAGE = 227806,
SPELL_CEASELESS_WINTER_PERIODIC = 228222,
SPELL_GUARDIANS_IMAGE = 228334,
SPELL_GUARDIANS_IMAGE_MISSILE = 228338,
SPELL_DISSOLVE = 228572,
SPELL_REFORM_VISUAL = 228558,
SPELL_REFORM_VISUAL_STATE_1 = 228568,
SPELL_REFORM_VISUAL_STATE_2 = 228569,
SPELL_ARCANE_DISSOLVE_IN = 228343,
SPELL_ARCANE_BOLT_SELECTOR = 228992,
SPELL_SHIMMER = 228521
};
enum ShadeOfMedivhEvents
{
EVENT_BASIC_PRIMER = 1,
EVENT_CHECK_MANA,
EVENT_TELEPORT,
EVENT_BACK_TO_COMBAT,
// Guardian's Image
EVENT_ARCANE_BOLT
};
enum ShadeOfMedivhTexts
{
SAY_INTRO = 0, // Implement later
SAY_AGGRO = 1,
SAY_INFERNO_BOLT_WARNING = 2,
SAY_INFERNO_BOLT = 3,
SAY_FLAME_WREATH_WARNING = 4,
SAY_FLAME_WREATH = 5,
SAY_CEASELESS_WINTER = 6,
SAY_GUARDIANS_IMAGE = 7,
SAY_FROSTBITE = 8,
SAY_PIERCING_MISSILES = 9,
SAY_SLAY = 10,
SAY_STRONGER = 11,
SAY_WIPE = 12,
SAY_DEAD = 13,
SAY_SPECIAL = 14 // Used if players have the item Atiesh, Greatstaff of the Guardian
};
enum ShadeOfMedivhActions
{
ACTION_DISSOLVE = 1,
ACTION_FINISH_SPLIT,
ACTION_START_VISUALS
};
enum ShadeOfMedivhDatas
{
DATA_INFERNO_BOLT_NEXT = 0,
};
enum ShadeOfMedivhVisuals
{
SPELLVISUAL_ARCANE_MISSILE = 51100
};
static constexpr Position GuardiansImageMedivhPosition = { -4599.3f, -2517.86f, 2876.59f };
static constexpr Position GuardiansImagePosition[3] =
{
{ -4599.8057f, -2494.7551f, 2876.6255f, 4.694935f },
{ -4618.8994f, -2526.8315f, 2876.6252f, 0.663225f },
{ -4581.1006f, -2526.6892f, 2876.6257f, 2.460914f }
};
static constexpr Position MedivhVisualSpellsPositions[14] =
{
{ -4573.2363f, -2517.875f, 2903.3594f },
{ -4617.39f, -2499.2f, 2886.25f },
{ -4620.2275f, -2535.092f, 2903.4875f },
{ -4573.2363f, -2517.875f, 2885.7869f },
{ -4617.3906f, -2499.1997f, 2902.f },
{ -4598.722f, -2555.3784f, 2906.814f },
{ -4580.137f, -2499.736f, 2887.0764f },
{ -4624.4116f, -2517.2588f, 2886.9016f },
{ -4624.4116f, -2517.2588f, 2904.4302f },
{ -4580.137f, -2499.736f, 2902.3f },
{ -4620.2275f, -2535.092f, 2887.8333f },
{ -4577.932f, -2535.927f, 2902.615f },
{ -4573.2363f, -2517.875f, 2903.3594f },
{ -4577.932f, -2535.927f, 2885.7869f }
};
// 114350 - Shade of Medivh
struct boss_shade_of_medivh : public BossAI
{
boss_shade_of_medivh(Creature* creature) : BossAI(creature, DATA_SHADE_OF_MEDIVH), _triggeredSplit(false), _castInfernoBoltNext(0), _guardiansImageDefeatedCount(0) { }
void JustAppeared() override
{
scheduler.ClearValidator();
DoCastSelf(SPELL_ARCANE_CHANNEL);
me->SetPowerType(POWER_MANA);
me->SetPower(POWER_MANA, 0);
scheduler.Schedule(2s, [this](TaskContext task)
{
static constexpr uint8 VisualCount = 5;
static constexpr float TravelSpeed = 8.0f;
std::vector<Position> positions(std::begin(MedivhVisualSpellsPositions), std::end(MedivhVisualSpellsPositions));
Trinity::Containers::RandomShuffle(positions);
for (uint8 i = 0; i < VisualCount; i++)
{
me->SendPlaySpellVisual(positions[i], SPELLVISUAL_ARCANE_MISSILE, 0, 0, TravelSpeed);
}
task.Repeat(1200ms);
});
}
void JustDied(Unit* /*killer*/) override
{
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
_JustDied();
me->RemoveAllAreaTriggers();
Talk(SAY_DEAD);
}
void EnterEvadeMode(EvadeReason /*why*/) override
{
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
Talk(SAY_WIPE);
summons.DespawnAll();
me->RemoveAllAreaTriggers();
_EnterEvadeMode();
_DespawnAtEvade();
}
void KilledUnit(Unit* victim) override
{
if (!victim->IsPlayer())
return;
Talk(SAY_SLAY);
}
void Reset() override
{
events.Reset();
_triggeredSplit = false;
_castInfernoBoltNext = 0;
_guardiansImageDefeatedCount = 0;
}
void DoAction(int32 action) override
{
switch (action)
{
case ACTION_DISSOLVE:
{
DoCastSelf(SPELL_DISSOLVE);
me->RemoveAurasDueToSpell(SPELL_MANA_REGEN);
me->AttackStop();
me->SetUninteractible(true);
me->SetReactState(REACT_PASSIVE);
events.ScheduleEvent(EVENT_TELEPORT, 2s);
events.CancelEvent(EVENT_BASIC_PRIMER);
break;
}
case ACTION_FINISH_SPLIT:
{
_triggeredSplit = false;
_guardiansImageDefeatedCount = 0;
me->RemoveAurasDueToSpell(SPELL_REFORM_VISUAL_STATE_1);
me->RemoveAurasDueToSpell(SPELL_REFORM_VISUAL_STATE_2);
instance->SendEncounterUnit(ENCOUNTER_FRAME_UPDATE_PRIORITY, me, 1);
events.ScheduleEvent(EVENT_BACK_TO_COMBAT, 2s);
break;
}
default:
break;
}
}
void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override
{
switch (spellInfo->Id)
{
case SPELL_REFORM_VISUAL:
{
_guardiansImageDefeatedCount++;
if (_guardiansImageDefeatedCount == 1)
DoCastSelf(SPELL_REFORM_VISUAL_STATE_1);
else if (_guardiansImageDefeatedCount == 2)
DoCastSelf(SPELL_REFORM_VISUAL_STATE_2);
else if (_guardiansImageDefeatedCount == 3)
DoAction(ACTION_FINISH_SPLIT);
break;
}
case SPELL_GUARDIANS_IMAGE:
{
if (!_triggeredSplit)
{
_triggeredSplit = true;
DoAction(ACTION_DISSOLVE);
}
break;
}
default:
break;
}
}
void SpellHitTarget(WorldObject* target, SpellInfo const* spellInfo) override
{
if (!target->IsPlayer())
return;
switch (spellInfo->Id)
{
case SPELL_PIERCING_MISSILES_DEBUFF:
{
Talk(SAY_PIERCING_MISSILES);
break;
}
case SPELL_INFERNO_BOLT_MARKER:
{
Talk(SAY_INFERNO_BOLT_WARNING, target);
break;
}
default:
break;
}
}
void OnSpellStart(SpellInfo const* spellInfo) override
{
switch (spellInfo->Id)
{
case SPELL_GUARDIANS_IMAGE:
{
Talk(SAY_GUARDIANS_IMAGE);
break;
}
case SPELL_FLAME_WREATH_SELECTOR:
{
Talk(SAY_FLAME_WREATH_WARNING);
Talk(SAY_FLAME_WREATH);
break;
}
case SPELL_CEASELESS_WINTER:
{
Talk(SAY_CEASELESS_WINTER);
break;
}
default:
break;
}
}
void OnSpellFailed(SpellInfo const* spellInfo) override
{
switch (spellInfo->Id)
{
case SPELL_INFERNO_BOLT:
case SPELL_PIERCING_MISSILES:
case SPELL_FROSTBITE:
{
Talk(SAY_STRONGER);
break;
}
default:
break;
}
}
void JustEngagedWith(Unit* who) override
{
BossAI::JustEngagedWith(who);
DoCastSelf(SPELL_VO_CONTROLLER);
DoCastSelf(SPELL_MANA_REGEN, TRIGGERED_FULL_MASK);
scheduler.CancelAll();
instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
events.ScheduleEvent(EVENT_BASIC_PRIMER, 3s);
events.ScheduleEvent(EVENT_CHECK_MANA, 1s);
}
void UpdateAI(uint32 diff) override
{
scheduler.Update(diff);
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_BASIC_PRIMER:
{
DoCastSelf(SPELL_BASIC_PRIMER);
events.Repeat(6s);
break;
}
case EVENT_CHECK_MANA:
{
if (me->GetPowerPct(POWER_MANA) >= 100)
DoCastSelf(SPELL_SIGNATURE_PRIMER);
events.Repeat(500ms);
break;
}
case EVENT_TELEPORT:
{
me->NearTeleportTo(GuardiansImageMedivhPosition);
break;
}
case EVENT_BACK_TO_COMBAT:
{
me->RemoveAurasDueToSpell(SPELL_DISSOLVE);
me->SetUninteractible(false);
me->SetReactState(REACT_AGGRESSIVE);
DoCastSelf(SPELL_MANA_REGEN);
events.ScheduleEvent(EVENT_BASIC_PRIMER, 1s);
break;
}
default:
break;
}
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
}
}
uint32 GetData(uint32 id) const override
{
if (id == DATA_INFERNO_BOLT_NEXT)
return _castInfernoBoltNext;
return 0;
}
void SetData(uint32 id, uint32 value) override
{
if (id == DATA_INFERNO_BOLT_NEXT)
_castInfernoBoltNext = value;
}
private:
bool _triggeredSplit;
uint8 _castInfernoBoltNext;
uint8 _guardiansImageDefeatedCount;
};
// 114675 - Guardian's Image
struct boss_shade_of_medivh_guardians_image : public ScriptedAI
{
boss_shade_of_medivh_guardians_image(Creature* creature) : ScriptedAI(creature) { }
void JustAppeared() override
{
DoCastSelf(SPELL_ARCANE_DISSOLVE_IN);
DoZoneInCombat();
}
void JustDied(Unit* /*killer*/) override
{
me->GetInstanceScript()->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
DoCast(SPELL_REFORM_VISUAL);
me->DespawnOrUnsummon(3s);
}
void EnterEvadeMode(EvadeReason why) override
{
if (Creature* shadeOfMedivh = me->GetInstanceScript()->GetCreature(DATA_SHADE_OF_MEDIVH))
shadeOfMedivh->AI()->EnterEvadeMode(why);
}
void JustEngagedWith(Unit* /*who*/) override
{
me->GetInstanceScript()->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 2);
DoCastSelf(SPELL_SHIMMER);
events.ScheduleEvent(EVENT_ARCANE_BOLT, 1s);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_ARCANE_BOLT:
{
DoCastSelf(SPELL_ARCANE_BOLT_SELECTOR);
events.Repeat(3s);
break;
}
default:
break;
}
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
}
}
private:
EventMap events;
};
// 228582 - Mana Regen
class spell_shade_of_medivh_mana_regen : public AuraScript
{
static constexpr std::array<uint8, 3> ShadeOfMedivhEnergizeCycle = { 3, 4, 3 };
void PeriodicTick(AuraEffect const* aurEff) const
{
uint8 cycleIdx = (aurEff->GetTickNumber() - 1) % ShadeOfMedivhEnergizeCycle.size();
int32 amount = ShadeOfMedivhEnergizeCycle[cycleIdx] * GetTarget()->GetMaxPower(POWER_MANA) / 100;
GetTarget()->ModifyPower(POWER_MANA, amount);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_shade_of_medivh_mana_regen::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 227599 - Basic Primer
class spell_shade_of_medivh_basic_primer : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_INFERNO_BOLT_MARKER, SPELL_PIERCING_MISSILES, SPELL_FROSTBITE });
}
void HandleHit()
{
Creature* creatureCaster = GetCaster()->ToCreature();
if (!creatureCaster)
return;
Unit* target = creatureCaster->AI()->SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true);
uint32 spellId = RAND(SPELL_INFERNO_BOLT_MARKER, SPELL_PIERCING_MISSILES, SPELL_FROSTBITE);
if (creatureCaster->AI()->GetData(DATA_INFERNO_BOLT_NEXT) == 1)
{
spellId = SPELL_INFERNO_BOLT_MARKER;
creatureCaster->AI()->SetData(DATA_INFERNO_BOLT_NEXT, 0);
}
else if (spellId == SPELL_FROSTBITE)
creatureCaster->AI()->SetData(DATA_INFERNO_BOLT_NEXT, 1);
creatureCaster->CastSpell(target, spellId, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell()
});
}
void Register() override
{
OnHit += SpellHitFn(spell_shade_of_medivh_basic_primer::HandleHit);
}
};
// 228237 - Signature Primer
class spell_shade_of_medivh_signature_primer : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_FLAME_WREATH_SELECTOR, SPELL_GUARDIANS_IMAGE, SPELL_CEASELESS_WINTER });
}
void HandleHit() const
{
Creature* creatureCaster = GetCaster()->ToCreature();
if (!creatureCaster)
return;
uint32 spellId = RAND(SPELL_FLAME_WREATH_SELECTOR, SPELL_GUARDIANS_IMAGE, SPELL_CEASELESS_WINTER);
creatureCaster->CastSpell(creatureCaster, spellId, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell()
});
}
void HandleAfterCast() const
{
GetCaster()->SetPower(POWER_MANA, 0);
}
void Register() override
{
OnHit += SpellHitFn(spell_shade_of_medivh_signature_primer::HandleHit);
AfterCast += SpellCastFn(spell_shade_of_medivh_signature_primer::HandleAfterCast);
}
};
// 228249 - Inferno Bolt
class spell_shade_of_medivh_inferno_bolt_marker : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_INFERNO_BOLT });
}
void HandleInfernoBolt(SpellEffIndex /*effIndex*/) const
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_INFERNO_BOLT, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell()
});
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_shade_of_medivh_inferno_bolt_marker::HandleInfernoBolt, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
// 227628 - Piercing Missiles
class spell_shade_of_medivh_piercing_missiles : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PIERCING_MISSILES_DEBUFF });
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
return;
GetCaster()->CastSpell(GetTarget(), SPELL_PIERCING_MISSILES_DEBUFF, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_shade_of_medivh_piercing_missiles::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
// 228269 - Flame Wreath
class spell_shade_of_medivh_flame_wreath_selector : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_FLAME_WREATH_AREATRIGGER });
}
void HandleHitTarget(SpellEffIndex /*effIndex*/) const
{
GetCaster()->CastSpell(GetHitUnit()->GetPosition(), SPELL_FLAME_WREATH_AREATRIGGER, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell()
});
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_shade_of_medivh_flame_wreath_selector::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 228222 - Ceaseless Winter
class spell_shade_of_medivh_ceaseless_winter_periodic : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_CEASELESS_WINTER_DAMAGE });
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) const
{
Unit* target = GetTarget();
if (target->isMoving())
GetTarget()->RemoveAuraFromStack(SPELL_CEASELESS_WINTER_DAMAGE);
else
target->CastSpell(target, SPELL_CEASELESS_WINTER_DAMAGE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_shade_of_medivh_ceaseless_winter_periodic::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 228334 - Guardian's Image
class spell_shade_of_medivh_guardians_image : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_GUARDIANS_IMAGE_MISSILE });
}
void HandleHit() const
{
for (uint8 i = 0; i < 3; i++)
{
GetCaster()->CastSpell(GuardiansImagePosition[i], SPELL_GUARDIANS_IMAGE_MISSILE, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell()
});
}
}
void Register() override
{
OnHit += SpellHitFn(spell_shade_of_medivh_guardians_image::HandleHit);
}
};
// 228992 - Arcane Bolt
class spell_shade_of_medivh_arcane_bolt_selector : public SpellScript
{
void HandleScript(SpellEffIndex /*effIndex*/) const
{
GetCaster()->CastSpell(GetHitUnit(), GetEffectValue(), CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell(),
});
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_shade_of_medivh_arcane_bolt_selector::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 232314 - V.O Controller
class spell_shade_of_medivh_vo_controller : public SpellScript
{
void HandleScript(SpellEffIndex /*effIndex*/) const
{
uint8 text = 0;
ObjectGuid originalCast = GetSpell()->m_originalCastId;
if (!originalCast.IsEmpty())
{
switch (originalCast.GetEntry())
{
case SPELL_FROSTBITE:
{
text = SAY_FROSTBITE;
break;
}
case SPELL_INFERNO_BOLT:
{
text = SAY_INFERNO_BOLT;
break;
}
default:
break;
}
}
else
text = SAY_AGGRO;
if (Creature* shadeOfMedivh = GetHitUnit()->ToCreature())
shadeOfMedivh->AI()->Talk(text);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_shade_of_medivh_vo_controller::HandleScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
// 232314 - V.O Controller (attached to 227592 - Frostbite and 227615 - Inferno Bolt)
class spell_shade_of_medivh_vo_controller_cast : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_VO_CONTROLLER });
}
void HandleAfterCast() const
{
Unit* caster = GetCaster();
if (caster->HasAura(SPELL_VO_CONTROLLER))
return;
caster->CastSpell(caster, SPELL_VO_CONTROLLER, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell(),
});
}
void Register() override
{
AfterCast += SpellCastFn(spell_shade_of_medivh_vo_controller_cast::HandleAfterCast);
}
};
// 227779 - Ceaseless Winter
// Id - 8848
struct at_shade_of_medivh_ceaseless_winter : AreaTriggerAI
{
using AreaTriggerAI::AreaTriggerAI;
void OnUnitEnter(Unit* unit) override
{
if (!unit->IsPlayer())
return;
unit->CastSpell(unit, SPELL_CEASELESS_WINTER_PERIODIC, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
}
void OnUnitExit(Unit* unit, AreaTriggerExitReason /*reason*/) override
{
unit->RemoveAurasDueToSpell(SPELL_CEASELESS_WINTER_DAMAGE);
unit->RemoveAurasDueToSpell(SPELL_CEASELESS_WINTER_PERIODIC);
}
private:
TaskScheduler _scheduler;
};
// 227779 - Ceaseless Winter
// Id - 8809
struct at_shade_of_medivh_ceaseless_winter_jump_check : AreaTriggerAI
{
using AreaTriggerAI::AreaTriggerAI;
void OnUnitExit(Unit* unit, AreaTriggerExitReason /*reason*/) override
{
unit->RemoveAuraFromStack(SPELL_CEASELESS_WINTER_DAMAGE);
}
};
// 228257 - Flame Wreath
struct at_shade_of_medivh_flame_wreath : AreaTriggerAI
{
using AreaTriggerAI::AreaTriggerAI;
uint32 GetInsidePlayersCount()
{
return std::ranges::count_if(at->GetInsideUnits(), [this](ObjectGuid const& guid)
{
Player* player = ObjectAccessor::GetPlayer(*at, guid);
if (!player || !player->IsAlive() || player->IsGameMaster())
return false;
return true;
});
}
void OnUnitEnter(Unit* unit) override
{
Unit* caster = at->GetCaster();
if (!caster)
return;
if (!unit->IsPlayer())
return;
if (GetInsidePlayersCount() >= 2)
{
caster->CastSpell(unit, SPELL_FLAME_WREATH_AREA_DAMAGE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
at->Remove();
}
else
caster->CastSpell(unit, SPELL_FLAME_WREATH_PERIODIC_DAMAGE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
}
void OnUnitExit(Unit* unit, AreaTriggerExitReason /*reason*/) override
{
Unit* caster = at->GetCaster();
if (!caster)
return;
if (!unit->IsPlayer())
return;
if (unit->HasAura(SPELL_FLAME_WREATH_PERIODIC_DAMAGE))
{
unit->RemoveAurasDueToSpell(SPELL_FLAME_WREATH_PERIODIC_DAMAGE);
caster->CastSpell(unit, SPELL_FLAME_WREATH_AREA_DAMAGE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
at->Remove();
}
}
};
void AddSC_boss_shade_of_medivh()
{
RegisterReturnToKarazhanCreatureAI(boss_shade_of_medivh);
RegisterReturnToKarazhanCreatureAI(boss_shade_of_medivh_guardians_image);
RegisterSpellScript(spell_shade_of_medivh_mana_regen);
RegisterSpellScript(spell_shade_of_medivh_piercing_missiles);
RegisterSpellScript(spell_shade_of_medivh_basic_primer);
RegisterSpellScript(spell_shade_of_medivh_signature_primer);
RegisterSpellScript(spell_shade_of_medivh_inferno_bolt_marker);
RegisterSpellScript(spell_shade_of_medivh_flame_wreath_selector);
RegisterSpellScript(spell_shade_of_medivh_ceaseless_winter_periodic);
RegisterSpellScript(spell_shade_of_medivh_guardians_image);
RegisterSpellScript(spell_shade_of_medivh_arcane_bolt_selector);
RegisterSpellScript(spell_shade_of_medivh_vo_controller);
RegisterSpellScript(spell_shade_of_medivh_vo_controller_cast);
RegisterAreaTriggerAI(at_shade_of_medivh_ceaseless_winter_jump_check);
RegisterAreaTriggerAI(at_shade_of_medivh_ceaseless_winter);
RegisterAreaTriggerAI(at_shade_of_medivh_flame_wreath);
}

View File

@@ -22,7 +22,8 @@
BossBoundaryData const boundaries =
{
{ DATA_MAIDEN_OF_VIRTUE_RTK, new CircleBoundary(Position(-10945.900391f, -2103.530029f, 92.794197f), 55.0f) }
{ DATA_MAIDEN_OF_VIRTUE_RTK, new CircleBoundary(Position(-10945.900391f, -2103.530029f, 92.794197f), 55.0f) },
{ DATA_SHADE_OF_MEDIVH, new CircleBoundary(Position(-4599.149902f, -2517.947266f, 2876.506836f), 35.0f) },
};
ObjectData const creatureData[] =
@@ -35,8 +36,10 @@ ObjectData const creatureData[] =
DoorData const doorData[] =
{
{ GO_STRANGE_WALL, DATA_THE_CURATOR_RTK, EncounterDoorBehavior::OpenWhenDone },
{ 0, 0, EncounterDoorBehavior::OpenWhenNotInProgress }
{ GO_STRANGE_WALL, DATA_THE_CURATOR_RTK, EncounterDoorBehavior::OpenWhenDone },
{ GO_SUSPICIOUS_BOOKCASE, DATA_SHADE_OF_MEDIVH, EncounterDoorBehavior::OpenWhenDone },
{ GO_MEDIVH_DOOR, DATA_SHADE_OF_MEDIVH, EncounterDoorBehavior::OpenWhenNotInProgress },
{ 0, 0, EncounterDoorBehavior::OpenWhenNotInProgress }
};
DungeonEncounterData const encounters[] =

View File

@@ -49,7 +49,9 @@ enum RTKCreatureIds
enum RTKGameObjectsIds
{
GO_STRANGE_WALL = 266508
GO_STRANGE_WALL = 266508,
GO_SUSPICIOUS_BOOKCASE = 266510,
GO_MEDIVH_DOOR = 266846
};
template <class AI, class T>

View File

@@ -211,6 +211,7 @@ void AddSC_instance_return_to_karazhan();
void AddSC_boss_maiden_of_virtue_rtk();
void AddSC_boss_the_curator_rtk();
void AddSC_boss_mana_devourer();
void AddSC_boss_shade_of_medivh();
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
@@ -412,4 +413,5 @@ void AddEasternKingdomsScripts()
AddSC_boss_maiden_of_virtue_rtk();
AddSC_boss_the_curator_rtk();
AddSC_boss_mana_devourer();
AddSC_boss_shade_of_medivh();
}