Codestyle: Renamed some variables to fit codestyle

Signed-off-by: Subv <s.v.h21@hotmail.com>
This commit is contained in:
Subv
2012-02-12 20:10:09 -05:00
parent 3e15eccd43
commit d790adefe0
11 changed files with 577 additions and 586 deletions

View File

@@ -395,7 +395,7 @@ void ScriptMgr::CreateSpellScripts(uint32 spellId, std::list<SpellScript*>& scri
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -416,7 +416,7 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -433,12 +433,12 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
}
}
void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsMap::iterator> >& scriptVector)
void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsContainer::iterator> >& scriptVector)
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
scriptVector.reserve(std::distance(bounds.first, bounds.second));
for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)