Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)

This commit is contained in:
Shauren
2023-01-08 21:16:53 +01:00
parent b6820a706f
commit d791afae1d
294 changed files with 4921 additions and 4944 deletions

View File

@@ -62,8 +62,8 @@ void LFGPlayerScript::OnLogin(Player* player, bool /*loginFirst*/)
ObjectGuid gguid2 = group->GetGUID();
if (gguid != gguid2)
{
TC_LOG_ERROR("lfg", "%s on group %s but LFG has group %s saved... Fixing.",
player->GetSession()->GetPlayerInfo().c_str(), gguid2.ToString().c_str(), gguid.ToString().c_str());
TC_LOG_ERROR("lfg", "{} on group {} but LFG has group {} saved... Fixing.",
player->GetSession()->GetPlayerInfo(), gguid2.ToString(), gguid.ToString());
sLFGMgr->SetupGroupMember(guid, group->GetGUID());
}
}
@@ -88,8 +88,8 @@ void LFGPlayerScript::OnMapChanged(Player* player)
sLFGMgr->LeaveLfg(player->GetGUID());
player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
player->TeleportTo(player->m_homebind);
TC_LOG_ERROR("lfg", "LFGPlayerScript::OnMapChanged, Player %s %s is in LFG dungeon map but does not have a valid group! "
"Teleporting to homebind.", player->GetName().c_str(), player->GetGUID().ToString().c_str());
TC_LOG_ERROR("lfg", "LFGPlayerScript::OnMapChanged, Player {} {} is in LFG dungeon map but does not have a valid group! "
"Teleporting to homebind.", player->GetName(), player->GetGUID().ToString());
return;
}
@@ -109,8 +109,8 @@ void LFGPlayerScript::OnMapChanged(Player* player)
{
sLFGMgr->LeaveLfg(group->GetGUID());
group->Disband();
TC_LOG_DEBUG("lfg", "LFGPlayerScript::OnMapChanged, Player %s(%s) is last in the lfggroup so we disband the group.",
player->GetName().c_str(), player->GetGUID().ToString().c_str());
TC_LOG_DEBUG("lfg", "LFGPlayerScript::OnMapChanged, Player {}({}) is last in the lfggroup so we disband the group.",
player->GetName(), player->GetGUID().ToString());
}
player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
}
@@ -128,14 +128,14 @@ void LFGGroupScript::OnAddMember(Group* group, ObjectGuid guid)
if (leader == guid)
{
TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [%s]: added [%s] leader [%s]", gguid.ToString().c_str(), guid.ToString().c_str(), leader.ToString().c_str());
TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [{}]: added [{}] leader [{}]", gguid.ToString(), guid.ToString(), leader.ToString());
sLFGMgr->SetLeader(gguid, guid);
}
else
{
LfgState gstate = sLFGMgr->GetState(gguid);
LfgState state = sLFGMgr->GetState(guid);
TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [%s]: added [%s] leader [%s] gstate: %u, state: %u", gguid.ToString().c_str(), guid.ToString().c_str(), leader.ToString().c_str(), gstate, state);
TC_LOG_DEBUG("lfg", "LFGScripts::OnAddMember [{}]: added [{}] leader [{}] gstate: {}, state: {}", gguid.ToString(), guid.ToString(), leader.ToString(), gstate, state);
if (state == LFG_STATE_QUEUED)
sLFGMgr->LeaveLfg(guid);
@@ -154,8 +154,8 @@ void LFGGroupScript::OnRemoveMember(Group* group, ObjectGuid guid, RemoveMethod
return;
ObjectGuid gguid = group->GetGUID();
TC_LOG_DEBUG("lfg", "LFGScripts::OnRemoveMember [%s]: remove [%s] Method: %d Kicker: [%s] Reason: %s",
gguid.ToString().c_str(), guid.ToString().c_str(), method, kicker.ToString().c_str(), (reason ? reason : ""));
TC_LOG_DEBUG("lfg", "LFGScripts::OnRemoveMember [{}]: remove [{}] Method: {} Kicker: [{}] Reason: {}",
gguid.ToString(), guid.ToString(), method, kicker.ToString(), (reason ? reason : ""));
bool isLFG = group->isLFGGroup();
@@ -210,7 +210,7 @@ void LFGGroupScript::OnDisband(Group* group)
return;
ObjectGuid gguid = group->GetGUID();
TC_LOG_DEBUG("lfg", "LFGScripts::OnDisband [%s]", gguid.ToString().c_str());
TC_LOG_DEBUG("lfg", "LFGScripts::OnDisband [{}]", gguid.ToString());
sLFGMgr->RemoveGroupData(gguid);
}
@@ -222,8 +222,8 @@ void LFGGroupScript::OnChangeLeader(Group* group, ObjectGuid newLeaderGuid, Obje
ObjectGuid gguid = group->GetGUID();
TC_LOG_DEBUG("lfg", "LFGScripts::OnChangeLeader [%s]: old [%s] new [%s]",
gguid.ToString().c_str(), newLeaderGuid.ToString().c_str(), oldLeaderGuid.ToString().c_str());
TC_LOG_DEBUG("lfg", "LFGScripts::OnChangeLeader [{}]: old [{}] new [{}]",
gguid.ToString(), newLeaderGuid.ToString(), oldLeaderGuid.ToString());
sLFGMgr->SetLeader(gguid, newLeaderGuid);
}
@@ -235,8 +235,8 @@ void LFGGroupScript::OnInviteMember(Group* group, ObjectGuid guid)
ObjectGuid gguid = group->GetGUID();
ObjectGuid leader = group->GetLeaderGUID();
TC_LOG_DEBUG("lfg", "LFGScripts::OnInviteMember [%s]: invite [%s] leader [%s]",
gguid.ToString().c_str(), guid.ToString().c_str(), leader.ToString().c_str());
TC_LOG_DEBUG("lfg", "LFGScripts::OnInviteMember [{}]: invite [{}] leader [{}]",
gguid.ToString(), guid.ToString(), leader.ToString());
// No gguid == new group being formed
// No leader == after group creation first invite is new leader