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https://github.com/TrinityCore/TrinityCore.git
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Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
This commit is contained in:
@@ -62,8 +62,8 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil
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resultPacket.Name = param;
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session->SendPacket(resultPacket.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s"
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, session->GetPlayerInfo().c_str(), type, errCode, resultPacket.Name.c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_COMMAND_RESULT [{}]: Type: {}, code: {}, param: {}"
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, session->GetPlayerInfo(), type, errCode, resultPacket.Name);
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}
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void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode)
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@@ -72,7 +72,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode
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saveResponse.Error = int32(errCode);
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session->SendPacket(saveResponse.Write());
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TC_LOG_DEBUG("guild", "Sent SMSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
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TC_LOG_DEBUG("guild", "Sent SMSG_SAVE_GUILD_EMBLEM [{}] Code: {}", session->GetPlayerInfo(), errCode);
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}
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// LogHolder
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@@ -282,7 +282,7 @@ void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, CharacterDatabaseTra
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rightsAndSlots.SetGuildMasterValues();
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if (logOnCreate)
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TC_LOG_ERROR("guild", "Guild " UI64FMTD " has broken Tab %u for rank %u. Created default tab.", m_guildId, i, uint32(m_rankId));
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TC_LOG_ERROR("guild", "Guild {} has broken Tab {} for rank {}. Created default tab.", m_guildId, i, uint32(m_rankId));
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT);
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stmt->setUInt64(0, m_guildId);
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@@ -377,21 +377,21 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields)
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uint32 itemEntry = fields[1].GetUInt32();
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if (slotId >= GUILD_BANK_MAX_SLOTS)
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{
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TC_LOG_ERROR("guild", "Invalid slot for item (GUID: " UI64FMTD ", id: %u) in guild bank, skipped.", itemGuid, itemEntry);
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TC_LOG_ERROR("guild", "Invalid slot for item (GUID: {}, id: {}) in guild bank, skipped.", itemGuid, itemEntry);
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return false;
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}
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ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry);
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if (!proto)
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{
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TC_LOG_ERROR("guild", "Unknown item (GUID: " UI64FMTD ", id: %u) in guild bank, skipped.", itemGuid, itemEntry);
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TC_LOG_ERROR("guild", "Unknown item (GUID: {}, id: {}) in guild bank, skipped.", itemGuid, itemEntry);
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return false;
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}
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Item* pItem = NewItemOrBag(proto);
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if (!pItem->LoadFromDB(itemGuid, ObjectGuid::Empty, fields, itemEntry))
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{
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TC_LOG_ERROR("guild", "Item (GUID " UI64FMTD ", id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
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TC_LOG_ERROR("guild", "Item (GUID {}, id: {}) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM);
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stmt->setUInt64(0, m_guildId);
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@@ -496,13 +496,13 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const
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if (session)
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{
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TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [%s]: Tabid: %u, Text: %s"
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, session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [{}]: Tabid: {}, Text: {}"
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, session->GetPlayerInfo(), m_tabId, m_text);
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session->SendPacket(textQuery.Write());
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}
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else
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{
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TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_QUERY_TEXT_RESULT [Broadcast]: Tabid: {}, Text: {}", m_tabId, m_text);
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guild->BroadcastPacket(textQuery.Write());
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}
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}
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@@ -639,7 +639,7 @@ bool Guild::Member::LoadFromDB(Field* fields)
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if (!m_zoneId)
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{
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TC_LOG_DEBUG("guild", "%s has broken zone-data", m_guid.ToString().c_str());
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TC_LOG_DEBUG("guild", "{} has broken zone-data", m_guid.ToString());
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m_zoneId = Player::GetZoneIdFromDB(m_guid);
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}
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@@ -652,19 +652,19 @@ bool Guild::Member::CheckStats() const
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{
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if (m_level < 1)
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{
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TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`level`, deleting him from guild!", m_guid.ToString().c_str());
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TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`level`, deleting him from guild!", m_guid.ToString());
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return false;
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}
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if (!sChrRacesStore.LookupEntry(m_race))
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{
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TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`race`, deleting him from guild!", m_guid.ToString().c_str());
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TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`race`, deleting him from guild!", m_guid.ToString());
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return false;
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}
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if (!sChrClassesStore.LookupEntry(m_class))
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{
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TC_LOG_ERROR("guild", "%s has a broken data in field `characters`.`class`, deleting him from guild!", m_guid.ToString().c_str());
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TC_LOG_ERROR("guild", "{} has a broken data in field `characters`.`class`, deleting him from guild!", m_guid.ToString());
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return false;
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}
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return true;
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@@ -955,7 +955,7 @@ Item* Guild::BankMoveItemData::StoreItem(CharacterDatabaseTransaction trans, Ite
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ASSERT(pItem);
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TC_LOG_DEBUG("guild", "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
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TC_LOG_DEBUG("guild", "GUILD STORAGE: StoreItem tab = {}, slot = {}, item = {}, count = {}",
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m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
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pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
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}
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@@ -981,10 +981,10 @@ void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const
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if (!pFrom->IsBank() && m_pPlayer->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) /// @todo Move this to scripts
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{
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sLog->OutCommand(m_pPlayer->GetSession()->GetAccountId(),
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"GM %s (%s) (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank named: %s (Guild ID: " UI64FMTD ")",
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m_pPlayer->GetName().c_str(), m_pPlayer->GetGUID().ToString().c_str(), m_pPlayer->GetSession()->GetAccountId(),
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"GM {} ({}) (Account: {}) deposit item: {} (Entry: {} Count: {}) to guild bank named: {} (Guild ID: {})",
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m_pPlayer->GetName(), m_pPlayer->GetGUID().ToString(), m_pPlayer->GetSession()->GetAccountId(),
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pFrom->GetItem()->GetTemplate()->GetDefaultLocaleName(), pFrom->GetItem()->GetEntry(), pFrom->GetItem()->GetCount(),
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m_pGuild->GetName().c_str(), m_pGuild->GetId());
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m_pGuild->GetName(), m_pGuild->GetId());
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}
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}
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@@ -1066,7 +1066,7 @@ void Guild::BankMoveItemData::CanStoreItemInTab(Item* pItem, uint8 skipSlotId, b
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InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap)
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{
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TC_LOG_DEBUG("guild", "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
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TC_LOG_DEBUG("guild", "GUILD STORAGE: CanStore() tab = {}, slot = {}, item = {}, count = {}",
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m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
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uint32 count = pItem->GetCount();
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@@ -1146,8 +1146,8 @@ bool Guild::Create(Player* pLeader, std::string_view name)
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m_bankMoney = 0;
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m_createdDate = GameTime::GetGameTime();
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TC_LOG_DEBUG("guild", "GUILD: creating guild [%s] for leader %s %s",
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m_name.c_str(), pLeader->GetName().c_str(), m_leaderGuid.ToString().c_str());
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TC_LOG_DEBUG("guild", "GUILD: creating guild [{}] for leader {} {}",
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m_name, pLeader->GetName(), m_leaderGuid.ToString());
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CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
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@@ -1266,7 +1266,7 @@ void Guild::UpdateMemberData(Player* player, uint8 dataid, uint32 value)
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member->SetLevel(value);
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break;
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default:
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TC_LOG_ERROR("guild", "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value);
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TC_LOG_ERROR("guild", "Guild::UpdateMemberData: Called with incorrect DATAID {} (value {})", dataid, value);
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return;
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}
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//HandleRoster();
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@@ -1346,7 +1346,7 @@ void Guild::HandleRoster(WorldSession* session)
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roster.WelcomeText = m_motd;
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roster.InfoText = m_info;
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TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_ROSTER [{}]", session->GetPlayerInfo());
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session->SendPacket(roster.Write());
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}
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@@ -1371,7 +1371,7 @@ void Guild::SendQueryResponse(WorldSession* session)
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response.Info->GuildName = m_name;
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session->SendPacket(response.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_QUERY_RESPONSE [{}]", session->GetPlayerInfo());
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}
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void Guild::SendGuildRankInfo(WorldSession* session) const
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@@ -1400,7 +1400,7 @@ void Guild::SendGuildRankInfo(WorldSession* session) const
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}
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session->SendPacket(ranks.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_RANK [%s]", session->GetPlayerInfo().c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_RANK [{}]", session->GetPlayerInfo());
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}
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void Guild::HandleSetAchievementTracking(WorldSession* session, uint32 const* achievementIdsBegin, uint32 const* achievementIdsEnd)
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@@ -1554,8 +1554,8 @@ void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string
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BankTab* tab = GetBankTab(tabId);
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if (!tab)
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{
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TC_LOG_ERROR("guild", "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.",
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session->GetPlayerInfo().c_str(), tabId);
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TC_LOG_ERROR("guild", "Guild::HandleSetBankTabInfo: Player {} trying to change bank tab info from unexisting tab {}.",
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session->GetPlayerInfo(), tabId);
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return;
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}
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@@ -1689,7 +1689,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string_view name)
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SendCommandResult(session, GUILD_COMMAND_INVITE_PLAYER, ERR_GUILD_COMMAND_SUCCESS, name);
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TC_LOG_DEBUG("guild", "Player %s invited %s to join his Guild", player->GetName().c_str(), pInvitee->GetName().c_str());
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TC_LOG_DEBUG("guild", "Player {} invited {} to join his Guild", player->GetName(), pInvitee->GetName());
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pInvitee->SetGuildIdInvited(m_id);
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_LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUID().GetCounter(), pInvitee->GetGUID().GetCounter());
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@@ -1718,7 +1718,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string_view name)
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}
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pInvitee->SendDirectMessage(invite.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_INVITE [{}]", pInvitee->GetName());
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}
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void Guild::HandleAcceptMember(WorldSession* session)
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@@ -2047,8 +2047,8 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint64 amount, bool
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if (player->GetSession()->HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
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{
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sLog->OutCommand(player->GetSession()->GetAccountId(),
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"GM %s (Account: %u) deposit money (Amount: " UI64FMTD ") to guild bank (Guild ID " UI64FMTD ")",
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player->GetName().c_str(), player->GetSession()->GetAccountId(), amount, m_id);
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"GM {} (Account: {}) deposit money (Amount: {}) to guild bank (Guild ID {})",
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player->GetName(), player->GetSession()->GetAccountId(), amount, m_id);
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}
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}
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@@ -2118,7 +2118,7 @@ void Guild::HandleDelete(WorldSession* session)
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if (_IsLeader(session->GetPlayer()))
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{
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Disband();
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TC_LOG_DEBUG("guild", "%s successfully deleted", GetGUID().ToString().c_str());
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TC_LOG_DEBUG("guild", "{} successfully deleted", GetGUID().ToString());
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delete this;
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}
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}
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@@ -2139,7 +2139,7 @@ void Guild::HandleGuildPartyRequest(WorldSession* session) const
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partyStateResponse.GuildXPEarnedMult = 0.0f;
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session->SendPacket(partyStateResponse.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_PARTY_STATE_RESPONSE [%s]", session->GetPlayerInfo().c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_PARTY_STATE_RESPONSE [{}]", session->GetPlayerInfo());
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}
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void Guild::HandleGuildRequestChallengeUpdate(WorldSession* session) const
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@@ -2173,7 +2173,7 @@ void Guild::SendEventLog(WorldSession* session) const
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session->SendPacket(packet.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_LOG_QUERY_RESULTS [%s]", session->GetPlayerInfo().c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_LOG_QUERY_RESULTS [{}]", session->GetPlayerInfo());
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}
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void Guild::SendNewsUpdate(WorldSession* session) const
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@@ -2188,7 +2188,7 @@ void Guild::SendNewsUpdate(WorldSession* session) const
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session->SendPacket(packet.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_NEWS_UPDATE [%s]", session->GetPlayerInfo().c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_NEWS_UPDATE [{}]", session->GetPlayerInfo());
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}
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void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
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@@ -2210,7 +2210,7 @@ void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
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session->SendPacket(packet.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LOG_QUERY_RESULT [%s] TabId: %u", session->GetPlayerInfo().c_str(), tabId);
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TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_LOG_QUERY_RESULT [{}] TabId: {}", session->GetPlayerInfo(), tabId);
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}
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}
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@@ -2243,7 +2243,7 @@ void Guild::SendPermissions(WorldSession* session) const
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}
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session->SendPacket(queryResult.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [%s] Rank: %u", session->GetPlayerInfo().c_str(), uint32(rankId));
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TC_LOG_DEBUG("guild", "SMSG_GUILD_PERMISSIONS_QUERY_RESULTS [{}] Rank: {}", session->GetPlayerInfo(), uint32(rankId));
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}
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void Guild::SendMoneyInfo(WorldSession* session) const
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@@ -2258,7 +2258,7 @@ void Guild::SendMoneyInfo(WorldSession* session) const
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packet.RemainingWithdrawMoney = amount;
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session->SendPacket(packet.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: " SI64FMTD, session->GetPlayerInfo().c_str(), amount);
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TC_LOG_DEBUG("guild", "SMSG_GUILD_BANK_MONEY_WITHDRAWN [{}] Money: " SI64FMTD, session->GetPlayerInfo(), amount);
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}
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void Guild::SendLoginInfo(WorldSession* session)
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@@ -2344,7 +2344,7 @@ void Guild::SendEventMOTD(WorldSession* session, bool broadcast) const
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else
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{
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session->SendPacket(eventPacket.Write());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_MOTD [%s] ", session->GetPlayerInfo().c_str());
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TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_MOTD [{}] ", session->GetPlayerInfo());
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}
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}
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@@ -2413,7 +2413,7 @@ bool Guild::LoadFromDB(Field* fields)
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if (!m_emblemInfo.LoadFromDB(fields))
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{
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TC_LOG_ERROR("guild", "Guild " UI64FMTD " has invalid emblem colors (Background: %u, Border: %u, Emblem: %u), skipped.",
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TC_LOG_ERROR("guild", "Guild {} has invalid emblem colors (Background: {}, Border: {}, Emblem: {}), skipped.",
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m_id, m_emblemInfo.GetBackgroundColor(), m_emblemInfo.GetBorderColor(), m_emblemInfo.GetColor());
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return false;
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}
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@@ -2451,7 +2451,7 @@ bool Guild::LoadMemberFromDB(Field* fields)
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auto [memberIt, isNew] = m_members.try_emplace(playerGuid, m_id, playerGuid, GuildRankId(fields[2].GetUInt8()));
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if (!isNew)
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{
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TC_LOG_ERROR("guild", "Tried to add %s to guild '%s'. Member already exists.", playerGuid.ToString().c_str(), m_name.c_str());
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TC_LOG_ERROR("guild", "Tried to add {} to guild '{}'. Member already exists.", playerGuid.ToString(), m_name);
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return false;
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}
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@@ -2509,13 +2509,13 @@ bool Guild::LoadBankEventLogFromDB(Field* fields)
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{
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if (!isMoneyTab)
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{
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TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: " UI64FMTD ") does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
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TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: MoneyEvent(LogGuid: {}, Guild: {}) does not belong to money tab ({}), ignoring...", guid, m_id, dbTabId);
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return false;
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}
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}
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else if (isMoneyTab)
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{
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TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: " UI64FMTD ") belongs to money tab, ignoring...", guid, m_id);
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TC_LOG_ERROR("guild", "GuildBankEventLog ERROR: non-money event (LogGuid: {}, Guild: {}) belongs to money tab, ignoring...", guid, m_id);
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return false;
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}
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bankLog.LoadEvent(
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@@ -2552,7 +2552,7 @@ void Guild::LoadBankTabFromDB(Field* fields)
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{
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uint8 tabId = fields[1].GetUInt8();
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if (tabId >= _GetPurchasedTabsSize())
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TC_LOG_ERROR("guild", "Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
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TC_LOG_ERROR("guild", "Invalid tab (tabId: {}) in guild bank, skipped.", tabId);
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else
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m_bankTabs[tabId].LoadFromDB(fields);
|
||||
}
|
||||
@@ -2562,7 +2562,7 @@ bool Guild::LoadBankItemFromDB(Field* fields)
|
||||
uint8 tabId = fields[52].GetUInt8();
|
||||
if (tabId >= _GetPurchasedTabsSize())
|
||||
{
|
||||
TC_LOG_ERROR("guild", "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
|
||||
TC_LOG_ERROR("guild", "Invalid tab for item (GUID: {}, id: #{}) in guild bank, skipped.",
|
||||
fields[0].GetUInt32(), fields[1].GetUInt32());
|
||||
return false;
|
||||
}
|
||||
@@ -2583,7 +2583,7 @@ bool Guild::Validate()
|
||||
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
|
||||
if (ranks < GUILD_RANKS_MIN_COUNT || ranks > GUILD_RANKS_MAX_COUNT)
|
||||
{
|
||||
TC_LOG_ERROR("guild", "Guild " UI64FMTD " has invalid number of ranks, creating new...", m_id);
|
||||
TC_LOG_ERROR("guild", "Guild {} has invalid number of ranks, creating new...", m_id);
|
||||
broken_ranks = true;
|
||||
}
|
||||
else
|
||||
@@ -2593,7 +2593,7 @@ bool Guild::Validate()
|
||||
RankInfo* rankInfo = GetRankInfo(GuildRankId(rankId));
|
||||
if (rankInfo->GetId() != GuildRankId(rankId))
|
||||
{
|
||||
TC_LOG_ERROR("guild", "Guild " UI64FMTD " has broken rank id %u, creating default set of ranks...", m_id, rankId);
|
||||
TC_LOG_ERROR("guild", "Guild {} has broken rank id {}, creating default set of ranks...", m_id, rankId);
|
||||
broken_ranks = true;
|
||||
}
|
||||
else
|
||||
@@ -2754,7 +2754,7 @@ bool Guild::AddMember(CharacterDatabaseTransaction trans, ObjectGuid guid, Optio
|
||||
auto [memberIt, isNew] = m_members.try_emplace(guid, m_id, guid, *rankId);
|
||||
if (!isNew)
|
||||
{
|
||||
TC_LOG_ERROR("guild", "Tried to add %s to guild '%s'. Member already exists.", guid.ToString().c_str(), m_name.c_str());
|
||||
TC_LOG_ERROR("guild", "Tried to add {} to guild '{}'. Member already exists.", guid.ToString(), m_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -3577,8 +3577,8 @@ void Guild::SendGuildRanksUpdate(ObjectGuid setterGuid, ObjectGuid targetGuid, G
|
||||
CharacterDatabaseTransaction trans;
|
||||
member->ChangeRank(trans, rank);
|
||||
|
||||
TC_LOG_DEBUG("network", "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: %s, Issuer: %s, RankId: %u",
|
||||
targetGuid.ToString().c_str(), setterGuid.ToString().c_str(), uint32(rank));
|
||||
TC_LOG_DEBUG("network", "SMSG_GUILD_RANKS_UPDATE [Broadcast] Target: {}, Issuer: {}, RankId: {}",
|
||||
targetGuid.ToString(), setterGuid.ToString(), uint32(rank));
|
||||
}
|
||||
|
||||
void Guild::ResetTimes(bool weekly)
|
||||
@@ -3625,15 +3625,15 @@ void Guild::HandleNewsSetSticky(WorldSession* session, uint32 newsId, bool stick
|
||||
|
||||
if (itr == newsLog.end())
|
||||
{
|
||||
TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [%s] requested unknown newsId %u - Sticky: %u",
|
||||
session->GetPlayerInfo().c_str(), newsId, sticky);
|
||||
TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [{}] requested unknown newsId {} - Sticky: {}",
|
||||
session->GetPlayerInfo(), newsId, sticky);
|
||||
return;
|
||||
}
|
||||
|
||||
itr->SetSticky(sticky);
|
||||
|
||||
TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [%s] changed newsId %u sticky to %u",
|
||||
session->GetPlayerInfo().c_str(), newsId, sticky);
|
||||
TC_LOG_DEBUG("guild", "HandleNewsSetSticky: [{}] changed newsId {} sticky to {}",
|
||||
session->GetPlayerInfo(), newsId, sticky);
|
||||
|
||||
WorldPackets::Guild::GuildNews newsPacket;
|
||||
newsPacket.NewsEvents.reserve(1);
|
||||
|
||||
Reference in New Issue
Block a user