mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
This commit is contained in:
@@ -45,8 +45,8 @@ void WorldSession::HandleRequestVehiclePrevSeat(WorldPackets::Vehicle::RequestVe
|
||||
VehicleSeatEntry const* seat = GetPlayer()->GetVehicle()->GetSeatForPassenger(GetPlayer());
|
||||
if (!seat->CanSwitchFromSeat())
|
||||
{
|
||||
TC_LOG_ERROR("network", "HandleRequestVehiclePrevSeat: %s tried to switch seats but current seatflags %u don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString().c_str(), seat->Flags);
|
||||
TC_LOG_ERROR("network", "HandleRequestVehiclePrevSeat: {} tried to switch seats but current seatflags {} don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString(), seat->Flags);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -62,8 +62,8 @@ void WorldSession::HandleRequestVehicleNextSeat(WorldPackets::Vehicle::RequestVe
|
||||
VehicleSeatEntry const* seat = GetPlayer()->GetVehicle()->GetSeatForPassenger(GetPlayer());
|
||||
if (!seat->CanSwitchFromSeat())
|
||||
{
|
||||
TC_LOG_ERROR("network", "HandleRequestVehicleNextSeat: %s tried to switch seats but current seatflags %u don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString().c_str(), seat->Flags);
|
||||
TC_LOG_ERROR("network", "HandleRequestVehicleNextSeat: {} tried to switch seats but current seatflags {} don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString(), seat->Flags);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -79,8 +79,8 @@ void WorldSession::HandleMoveChangeVehicleSeats(WorldPackets::Vehicle::MoveChang
|
||||
VehicleSeatEntry const* seat = GetPlayer()->GetVehicle()->GetSeatForPassenger(GetPlayer());
|
||||
if (!seat->CanSwitchFromSeat())
|
||||
{
|
||||
TC_LOG_ERROR("network", "HandleMoveChangeVehicleSeats: Player %s tried to switch seats but current seatflags %u don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString().c_str(), seat->Flags);
|
||||
TC_LOG_ERROR("network", "HandleMoveChangeVehicleSeats: Player {} tried to switch seats but current seatflags {} don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString(), seat->Flags);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -108,8 +108,8 @@ void WorldSession::HandleRequestVehicleSwitchSeat(WorldPackets::Vehicle::Request
|
||||
VehicleSeatEntry const* seat = GetPlayer()->GetVehicle()->GetSeatForPassenger(GetPlayer());
|
||||
if (!seat->CanSwitchFromSeat())
|
||||
{
|
||||
TC_LOG_ERROR("network", "HandleRequestVehicleSwitchSeat: %s tried to switch seats but current seatflags %u don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString().c_str(), seat->Flags);
|
||||
TC_LOG_ERROR("network", "HandleRequestVehicleSwitchSeat: {} tried to switch seats but current seatflags {} don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString(), seat->Flags);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -144,7 +144,7 @@ void WorldSession::HandleEjectPassenger(WorldPackets::Vehicle::EjectPassenger& e
|
||||
Vehicle* vehicle = _player->GetVehicleKit();
|
||||
if (!vehicle)
|
||||
{
|
||||
TC_LOG_ERROR("network", "HandleEjectPassenger: %s is not in a vehicle!", GetPlayer()->GetGUID().ToString().c_str());
|
||||
TC_LOG_ERROR("network", "HandleEjectPassenger: {} is not in a vehicle!", GetPlayer()->GetGUID().ToString());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -153,13 +153,13 @@ void WorldSession::HandleEjectPassenger(WorldPackets::Vehicle::EjectPassenger& e
|
||||
Unit* unit = ObjectAccessor::GetUnit(*_player, ejectPassenger.Passenger);
|
||||
if (!unit) // creatures can be ejected too from player mounts
|
||||
{
|
||||
TC_LOG_ERROR("network", "%s tried to eject %s from vehicle, but the latter was not found in world!", GetPlayer()->GetGUID().ToString().c_str(), ejectPassenger.Passenger.ToString().c_str());
|
||||
TC_LOG_ERROR("network", "{} tried to eject {} from vehicle, but the latter was not found in world!", GetPlayer()->GetGUID().ToString(), ejectPassenger.Passenger.ToString());
|
||||
return;
|
||||
}
|
||||
|
||||
if (!unit->IsOnVehicle(vehicle->GetBase()))
|
||||
{
|
||||
TC_LOG_ERROR("network", "%s tried to eject %s, but they are not in the same vehicle", GetPlayer()->GetGUID().ToString().c_str(), ejectPassenger.Passenger.ToString().c_str());
|
||||
TC_LOG_ERROR("network", "{} tried to eject {}, but they are not in the same vehicle", GetPlayer()->GetGUID().ToString(), ejectPassenger.Passenger.ToString());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -168,10 +168,10 @@ void WorldSession::HandleEjectPassenger(WorldPackets::Vehicle::EjectPassenger& e
|
||||
if (seat->IsEjectable())
|
||||
unit->ExitVehicle();
|
||||
else
|
||||
TC_LOG_ERROR("network", "Player %s attempted to eject %s from non-ejectable seat.", GetPlayer()->GetGUID().ToString().c_str(), ejectPassenger.Passenger.ToString().c_str());
|
||||
TC_LOG_ERROR("network", "Player {} attempted to eject {} from non-ejectable seat.", GetPlayer()->GetGUID().ToString(), ejectPassenger.Passenger.ToString());
|
||||
}
|
||||
else
|
||||
TC_LOG_ERROR("network", "HandleEjectPassenger: %s tried to eject invalid %s ", GetPlayer()->GetGUID().ToString().c_str(), ejectPassenger.Passenger.ToString().c_str());
|
||||
TC_LOG_ERROR("network", "HandleEjectPassenger: {} tried to eject invalid {} ", GetPlayer()->GetGUID().ToString(), ejectPassenger.Passenger.ToString());
|
||||
}
|
||||
|
||||
void WorldSession::HandleRequestVehicleExit(WorldPackets::Vehicle::RequestVehicleExit& /*requestVehicleExit*/)
|
||||
@@ -184,8 +184,8 @@ void WorldSession::HandleRequestVehicleExit(WorldPackets::Vehicle::RequestVehicl
|
||||
if (itr->second.SeatInfo->CanEnterOrExit())
|
||||
GetPlayer()->ExitVehicle();
|
||||
else
|
||||
TC_LOG_ERROR("network", "Player %s tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString().c_str(), vehicle->GetVehicleInfo()->SeatID[itr->first], itr->second.SeatInfo->Flags);
|
||||
TC_LOG_ERROR("network", "Player {} tried to exit vehicle, but seatflags {} (ID: {}) don't permit that.",
|
||||
GetPlayer()->GetGUID().ToString(), vehicle->GetVehicleInfo()->SeatID[itr->first], itr->second.SeatInfo->Flags);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user