Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)

This commit is contained in:
offl
2021-10-20 01:04:02 +03:00
committed by GitHub
parent 222164a5cc
commit d7adc50daa
5 changed files with 8 additions and 57 deletions

View File

@@ -2123,12 +2123,6 @@ void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& dama
FOREACH_SCRIPT(UnitScript)->ModifySpellDamageTaken(target, attacker, damage);
}
void ScriptMgr::ModifyVehiclePassengerExitPos(Unit* passenger, Vehicle* vehicle, Position& pos)
{
FOREACH_SCRIPT(UnitScript)->ModifyVehiclePassengerExitPos(passenger, vehicle, pos);
FOREACH_SCRIPT(CreatureScript)->ModifyVehiclePassengerExitPos(passenger, vehicle, pos);
}
SpellScriptLoader::SpellScriptLoader(char const* name)
: ScriptObject(name)
{