From d8bf3a3170e667cee6055d9ab4e151cd8328ed19 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sun, 18 Nov 2018 03:50:48 +0100 Subject: [PATCH] Scripts/TotFW: corrected weather clear state on wipe --- .../ThroneOfTheFourWinds/instance_throne_of_the_four_winds.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/instance_throne_of_the_four_winds.cpp b/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/instance_throne_of_the_four_winds.cpp index 94af4ba3eb3..f467c12ca84 100644 --- a/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/instance_throne_of_the_four_winds.cpp +++ b/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/instance_throne_of_the_four_winds.cpp @@ -203,7 +203,7 @@ class instance_throne_of_the_four_winds : public InstanceMapScript if (state == FAIL) { _relentlessStormVehicleGUIDs.clear(); - instance->SetZoneWeather(ZONE_ID_THRONE_OF_THE_FOUR_WINDS, WEATHER_STATE_FINE, 1.0f); + instance->SetZoneWeather(ZONE_ID_THRONE_OF_THE_FOUR_WINDS, WEATHER_STATE_FINE, 0.0f); instance->SetZoneOverrideLight(ZONE_ID_THRONE_OF_THE_FOUR_WINDS, LIGHT_OVERRIDE_ID_DEFAULT, 3000); } else if (state == DONE)