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*Merge.
--HG-- branch : trunk
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@@ -27,6 +27,11 @@ void PassiveAI::UpdateAI(const uint32)
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EnterEvadeMode();
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}
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void PossessedAI::AttackStart(Unit *target)
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{
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me->Attack(target, true);
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}
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void PossessedAI::UpdateAI(const uint32 diff)
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{
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if(me->getVictim())
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