From d93be13e6e830ca6045823475ee9d3974f4f67cd Mon Sep 17 00:00:00 2001 From: ariel- Date: Wed, 1 Mar 2017 12:47:30 -0300 Subject: [PATCH] Core/Misc: always output client cache version on loading --- src/server/game/World/World.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index dcfb456b9d1..5e7b93fdb29 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1136,13 +1136,11 @@ void World::LoadConfigSettings(bool reload) { // overwrite DB/old value if (clientCacheId > 0) - { m_int_configs[CONFIG_CLIENTCACHE_VERSION] = clientCacheId; - TC_LOG_INFO("server.loading", "Client cache version set to: %u", clientCacheId); - } else TC_LOG_ERROR("server.loading", "ClientCacheVersion can't be negative %d, ignored.", clientCacheId); } + TC_LOG_INFO("server.loading", "Client cache version set to: %u", m_int_configs[CONFIG_CLIENTCACHE_VERSION]); m_int_configs[CONFIG_GUILD_NEWS_LOG_COUNT] = sConfigMgr->GetIntDefault("Guild.NewsLogRecordsCount", GUILD_NEWSLOG_MAX_RECORDS); if (m_int_configs[CONFIG_GUILD_NEWS_LOG_COUNT] > GUILD_NEWSLOG_MAX_RECORDS)