*Update the crash check in object.cpp.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-05 17:16:05 -05:00
parent 0fd28a68b7
commit d95d81f765

View File

@@ -753,8 +753,8 @@ void Object::ClearUpdateMask(bool remove)
return;
}
m_uint32Values[0];
m_uint32Values_mirror[0];
uint32 temp = m_uint32Values[0];
temp = m_uint32Values_mirror[0];
for( uint16 index = 0; index < m_valuesCount; index ++ )
{
@@ -810,8 +810,8 @@ void Object::_SetUpdateBits(UpdateMask *updateMask, Player* /*target*/) const
return;
}
m_uint32Values[0];
m_uint32Values_mirror[0];
uint32 temp = m_uint32Values[0];
temp = m_uint32Values_mirror[0];
for(uint16 index = 0; index < m_valuesCount; ++index)
{