diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index 03f383b2fd7..912de049261 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -581,10 +581,7 @@ void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoin void PathGenerator::NormalizePath() { for (uint32 i = 0; i < _pathPoints.size(); ++i) - { - _pathPoints[i].z += _sourceUnit->GetCollisionHeight(); _sourceUnit->UpdateAllowedPositionZ(_pathPoints[i].x, _pathPoints[i].y, _pathPoints[i].z); - } } void PathGenerator::BuildShortcut()