Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.

Use this auto_ptr for every DB queries(except QueryNamedResult yet).

This patch guarantees NO memory leaks from QueryResult pointers.

Thanks to raczman for the idea and for the helping to make this patch.

--HG--
branch : trunk
This commit is contained in:
Anubisss
2010-01-23 14:45:58 +01:00
parent c784110d87
commit d9cb070215
76 changed files with 458 additions and 1108 deletions

View File

@@ -39,15 +39,14 @@ SystemMgr& SystemMgr::Instance()
void SystemMgr::LoadVersion()
{
//Get Version information
QueryResult* pResult = TScriptDB.PQuery("SELECT script_version FROM version LIMIT 1");
QueryResult_AutoPtr Result = TScriptDB.PQuery("SELECT script_version FROM version LIMIT 1");
if (pResult)
if (Result)
{
Field* pFields = pResult->Fetch();
Field* pFields = Result->Fetch();
outstring_log("TSCR: Database version is: %s", pFields[0].GetString());
outstring_log("");
delete pResult;
}
else
{
@@ -61,19 +60,19 @@ void SystemMgr::LoadScriptTexts()
outstring_log("TSCR: Loading Script Texts...");
LoadTrinityStrings(TScriptDB,"script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2));
QueryResult* pResult = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM script_texts");
QueryResult_AutoPtr Result = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM script_texts");
outstring_log("TSCR: Loading Script Texts additional data...");
if (pResult)
if (Result)
{
barGoLink bar(pResult->GetRowCount());
barGoLink bar(Result->GetRowCount());
uint32 uiCount = 0;
do
{
bar.step();
Field* pFields = pResult->Fetch();
Field* pFields = Result->Fetch();
StringTextData pTemp;
int32 iId = pFields[0].GetInt32();
@@ -108,8 +107,7 @@ void SystemMgr::LoadScriptTexts()
m_mTextDataMap[iId] = pTemp;
++uiCount;
} while (pResult->NextRow());
delete pResult;
} while (Result->NextRow());
outstring_log("");
outstring_log(">> Loaded %u additional Script Texts data.", uiCount);
@@ -128,19 +126,19 @@ void SystemMgr::LoadScriptTextsCustom()
outstring_log("TSCR: Loading Custom Texts...");
LoadTrinityStrings(TScriptDB,"custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3));
QueryResult* pResult = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM custom_texts");
QueryResult_AutoPtr Result = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM custom_texts");
outstring_log("TSCR: Loading Custom Texts additional data...");
if (pResult)
if (Result)
{
barGoLink bar(pResult->GetRowCount());
barGoLink bar(Result->GetRowCount());
uint32 uiCount = 0;
do
{
bar.step();
Field* pFields = pResult->Fetch();
Field* pFields = Result->Fetch();
StringTextData pTemp;
int32 iId = pFields[0].GetInt32();
@@ -175,8 +173,7 @@ void SystemMgr::LoadScriptTextsCustom()
m_mTextDataMap[iId] = pTemp;
++uiCount;
} while (pResult->NextRow());
delete pResult;
} while (Result->NextRow());
outstring_log("");
outstring_log(">> Loaded %u additional Custom Texts data.", uiCount);
@@ -198,26 +195,23 @@ void SystemMgr::LoadScriptWaypoints()
uint64 uiCreatureCount = 0;
// Load Waypoints
QueryResult* pResult = TScriptDB.PQuery("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
if (pResult)
{
uiCreatureCount = pResult->GetRowCount();
delete pResult;
}
QueryResult_AutoPtr Result = TScriptDB.PQuery("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
if (Result)
uiCreatureCount = Result->GetRowCount();
outstring_log("TSCR: Loading Script Waypoints for %u creature(s)...", uiCreatureCount);
pResult = TScriptDB.PQuery("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
Result = TScriptDB.PQuery("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
if (pResult)
if (Result)
{
barGoLink bar(pResult->GetRowCount());
barGoLink bar(Result->GetRowCount());
uint32 uiNodeCount = 0;
do
{
bar.step();
Field* pFields = pResult->Fetch();
Field* pFields = Result->Fetch();
ScriptPointMove pTemp;
pTemp.uiCreatureEntry = pFields[0].GetUInt32();
@@ -241,9 +235,7 @@ void SystemMgr::LoadScriptWaypoints()
m_mPointMoveMap[uiEntry].push_back(pTemp);
++uiNodeCount;
} while (pResult->NextRow());
delete pResult;
} while (Result->NextRow());
outstring_log("");
outstring_log(">> Loaded %u Script Waypoint nodes.", uiNodeCount);