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Core/Packets: converted SMSG_CLEAR_COOLDOWN and SMSG_CLEAR_COOLDOWNS to packet class
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@@ -862,7 +862,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder const& holder)
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hotfixInfo.Hotfixes = sDB2Manager.GetHotfixData();
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SendPacket(hotfixInfo.Write());
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pCurrChar->SendInitialPacketsBeforeAddToMap();
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pCurrChar->SendInitialPacketsBeforeAddToMap(true);
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// Send MOTD
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{
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