From daa7c79f7e55cde6a19440e8ed882c0753aeceb4 Mon Sep 17 00:00:00 2001 From: Treeston Date: Mon, 12 Feb 2018 03:23:54 +0100 Subject: [PATCH] Revert "Scripts/ScarletEnclave: fix Massacre at Light's Point mine cart escort to work again (tag #20310)" This reverts commit 6ff71dffbb774b8ea715053cd9223edc5c67bb0f. --- .../ScarletEnclave/chapter1.cpp | 36 +++++++++---------- 1 file changed, 16 insertions(+), 20 deletions(-) diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 115c921f82a..257f6c40baa 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -1056,6 +1056,11 @@ class npc_scarlet_miner_cart : public CreatureScript if (Creature* miner = ObjectAccessor::GetCreature(*me, _minerGUID)) { me->SetWalk(false); + + // Not 100% correct, but movement is smooth. Sometimes miner walks faster + // than normal, this speed is fast enough to keep up at those times. + me->SetSpeedRate(MOVE_RUN, 1.25f); + me->GetMotionMaster()->MoveFollow(miner, 1.0f, 0); } } @@ -1105,21 +1110,25 @@ class npc_scarlet_miner : public CreatureScript { npc_scarlet_minerAI(Creature* creature) : npc_escortAI(creature) { + Initialize(); me->SetReactState(REACT_PASSIVE); } - void InitializeAI() override + void Initialize() { + carGUID.Clear(); IntroTimer = 0; IntroPhase = 0; - carGUID.Clear(); - playerGUID.Clear(); } uint32 IntroTimer; uint32 IntroPhase; ObjectGuid carGUID; - ObjectGuid playerGUID; + + void Reset() override + { + Initialize(); + } void IsSummonedBy(Unit* summoner) override { @@ -1161,12 +1170,9 @@ class npc_scarlet_miner : public CreatureScript void SetGUID(ObjectGuid const& guid, int32 /*id*/) override { - playerGUID = guid; - } - - void Reset() override - { - EscortAI::Reset(); + InitWaypoint(); + Start(false, false, guid); + SetDespawnAtFar(false); } void WaypointReached(uint32 waypointId) override @@ -1196,16 +1202,6 @@ class npc_scarlet_miner : public CreatureScript } } - void JustAppeared() override - { - EscortAI::JustAppeared(); - if (!playerGUID) - return; - InitWaypoint(); - Start(false, false, playerGUID); - SetDespawnAtFar(false); - } - void UpdateAI(uint32 diff) override { if (IntroPhase)