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Core/Battle.net: Refactored ModuleInfo creation
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@@ -286,8 +286,8 @@ bool Battlenet::Socket::HandleAuthChallenge(PacketHeader& header, BitStream& pac
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I.SetBinary(sha.GetDigest(), sha.GetLength());
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ModuleInfo* password = new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "Password" }));
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ModuleInfo* thumbprint = new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "Thumbprint" }));
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ModuleInfo* password = sBattlenetMgr->CreateModule(_os, "Password");
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ModuleInfo* thumbprint = sBattlenetMgr->CreateModule(_os, "Thumbprint");
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std::string pStr = fields[0].GetString();
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@@ -367,11 +367,10 @@ bool Battlenet::Socket::HandlePing(PacketHeader& /*header*/, BitStream& /*packet
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return true;
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}
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bool Battlenet::Socket::HandleEnableEncryption(PacketHeader& /*header*/, BitStream& packet)
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bool Battlenet::Socket::HandleEnableEncryption(PacketHeader& /*header*/, BitStream& /*packet*/)
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{
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_crypt.Init(&K);
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_crypt.DecryptRecv(packet.GetBuffer() + 2, packet.GetSize() - 2);
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return false;
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return true;
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}
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bool Battlenet::Socket::HandleRealmUpdateSubscribe(PacketHeader& /*header*/, BitStream& /*packet*/)
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@@ -691,7 +690,7 @@ bool Battlenet::Socket::HandlePasswordModule(BitStream* dataStream, ServerPacket
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M.SetBinary(sha.GetDigest(), sha.GetLength());
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BitStream stream;
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ModuleInfo* password = new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "Password" }));
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ModuleInfo* password = sBattlenetMgr->CreateModule(_os, "Password");
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uint8 state = 3;
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stream.WriteBytes(&state, 1);
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@@ -717,7 +716,7 @@ bool Battlenet::Socket::HandlePasswordModule(BitStream* dataStream, ServerPacket
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accounts.WriteString(fields[0].GetString(), 8);
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} while (result->NextRow());
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ModuleInfo* selectGameAccount = new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "SelectGameAccount" }));
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ModuleInfo* selectGameAccount = sBattlenetMgr->CreateModule(_os, "SelectGameAccount");
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selectGameAccount->DataSize = accounts.GetSize();
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selectGameAccount->Data = new uint8[selectGameAccount->DataSize];
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memcpy(selectGameAccount->Data, accounts.GetBuffer(), selectGameAccount->DataSize);
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@@ -743,17 +742,16 @@ bool Battlenet::Socket::HandlePasswordModule(BitStream* dataStream, ServerPacket
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}
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ReplaceResponse(response, complete);
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return true;
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return false;
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}
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_gameAccountId = (*result)[1].GetUInt32();
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request->Modules.push_back(new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "RiskFingerprint" })));
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request->Modules.push_back(sBattlenetMgr->CreateModule(_os, "RiskFingerprint"));
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_modulesWaitingForData.push(MODULE_RISK_FINGERPRINT);
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}
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ReplaceResponse(response, request);
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return true;
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}
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@@ -789,22 +787,22 @@ bool Battlenet::Socket::HandleSelectGameAccountModule(BitStream* dataStream, Ser
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if (fields[1].GetUInt32() == fields[2].GetUInt32())
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{
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complete->SetAuthResult(LOGIN_BANNED);
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TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::AuthChallenge] Banned account %s tried to login!", _socket.getRemoteAddress().c_str(), _socket.getRemotePort(), _accountName.c_str());
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TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::SelectGameAccount] Banned account %s tried to login!", _socket.getRemoteAddress().c_str(), _socket.getRemotePort(), _accountName.c_str());
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}
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else
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{
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complete->SetAuthResult(LOGIN_SUSPENDED);
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TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::AuthChallenge] Temporarily banned account %s tried to login!", _socket.getRemoteAddress().c_str(), _socket.getRemotePort(), _accountName.c_str());
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TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::SelectGameAccount] Temporarily banned account %s tried to login!", _socket.getRemoteAddress().c_str(), _socket.getRemotePort(), _accountName.c_str());
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}
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ReplaceResponse(response, complete);
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return true;
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return false;
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}
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_gameAccountId = fields[0].GetUInt32();
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ProofRequest* request = new ProofRequest();
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request->Modules.push_back(new ModuleInfo(*sBattlenetMgr->GetModule({ _os, "RiskFingerprint" })));
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request->Modules.push_back(sBattlenetMgr->CreateModule(_os, "RiskFingerprint"));
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ReplaceResponse(response, request);
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_modulesWaitingForData.push(MODULE_RISK_FINGERPRINT);
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