From dbada5fcb40cd86652f4373a9c674710769a20c0 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Tue, 6 Jul 2021 18:14:49 +0200 Subject: [PATCH] =?UTF-8?q?fixed=20build=C2=B2?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Handlers/SpellHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 5f1ef976886..efa75fa7374 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -611,7 +611,7 @@ void WorldSession::HandleUpdateMissileTrajectory(WorldPackets::Spells::UpdateMis { Unit* caster = ObjectAccessor::GetUnit(*_player, updateMissileTrajectory.Guid); Spell* spell = caster ? caster->GetCurrentSpell(CURRENT_GENERIC_SPELL) : nullptr; - if (!spell || spell->m_spellInfo->Id != updateMissileTrajectory.SpellID || !spell->m_targets.HasDst() || !spell->m_targets.HasSrc()) + if (!spell || int32(spell->m_spellInfo->Id) != updateMissileTrajectory.SpellID || !spell->m_targets.HasDst() || !spell->m_targets.HasSrc()) return; Position pos = *spell->m_targets.GetSrcPos();