Scripted/Pets: Move some player pets in pet_xxx.cpp

This commit is contained in:
Vincent-Michael
2013-08-09 19:22:16 +02:00
parent b7d88a3c46
commit dbb40dd4fe
11 changed files with 646 additions and 444 deletions

View File

@@ -619,6 +619,13 @@ void AddSC_zangarmarsh();
// Events
void AddSC_event_childrens_week();
// Pets
void AddSC_deathknight_pet_scripts();
void AddSC_hunter_pet_scripts();
void AddSC_mage_pet_scripts();
void AddSC_priest_pet_scripts();
void AddSC_shaman_pet_scripts();
// battlegrounds
// outdoor pvp
@@ -647,6 +654,7 @@ void AddScripts()
AddOutlandScripts();
AddNorthrendScripts();
AddEventScripts();
AddPetScripts();
AddBattlegroundScripts();
AddOutdoorPvPScripts();
AddCustomScripts();
@@ -1283,6 +1291,17 @@ void AddEventScripts()
#endif
}
void AddPetScripts()
{
#ifdef SCRIPTS
AddSC_deathknight_pet_scripts();
AddSC_hunter_pet_scripts();
AddSC_mage_pet_scripts();
AddSC_priest_pet_scripts();
AddSC_shaman_pet_scripts();
#endif
}
void AddOutdoorPvPScripts()
{
#ifdef SCRIPTS