From dbe365844ba6312c2f74eeed4b071c77aff08b96 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Wed, 22 Apr 2020 03:46:19 +0200 Subject: [PATCH] Core/Movement: fixed a typo in chase movement generator that was causing creatures to move backwards all the time when chasing another creature --- .../Movement/MovementGenerators/ChaseMovementGenerator .cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator .cpp b/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator .cpp index ee9c89bc4df..e13dc1b125e 100644 --- a/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator .cpp +++ b/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator .cpp @@ -172,7 +172,7 @@ bool ChaseMovementGenerator::Update(Unit* owner, uint32 diff) } } else if (owner->GetExactDist2d(target) > rangeTolerance + 0.1f) // 0.1f here to avoid edge cases when the owner has stepped back before - LaunchMovement(owner, target, chaseRange, mutualChase); + LaunchMovement(owner, target, chaseRange, false, mutualChase); } }