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[8433] Implement proper store and use character specific account data.
* Base at TOM_RUS reseach save/load character specific account data in new table `character_account_data`
* Move its in sql update from `account_data` to new table.
* For client packets that can be send in loggined state or just after logout but assocualted
with recently logout character add new login status STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT
* Store low guid for loggedin player or recently logout into WorldSession.
Author: VladimirMangos, TOM_RUS
--HG--
branch : trunk
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@@ -921,7 +921,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
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m_Crypt.Init(&K);
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m_Session->LoadAccountData();
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m_Session->LoadGlobalAccountData();
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m_Session->LoadTutorialsData();
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m_Session->ReadAddonsInfo(recvPacket);
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