*Use safer method to check if any auras were removed while aura update

--HG--
branch : trunk
This commit is contained in:
QAston
2009-04-16 22:53:52 +02:00
parent fac5ed6e3b
commit dca6d6bb01
2 changed files with 25 additions and 20 deletions

View File

@@ -79,7 +79,7 @@ static bool procPrepared = InitTriggerAuraData();
Unit::Unit()
: WorldObject(), i_motionMaster(this), m_ThreatManager(this), m_HostilRefManager(this)
, m_IsInNotifyList(false), m_Notified(false), IsAIEnabled(false), NeedChangeAI(false)
, i_AI(NULL), i_disabledAI(NULL)
, i_AI(NULL), i_disabledAI(NULL), m_removedAurasCount(0)
{
m_objectType |= TYPEMASK_UNIT;
m_objectTypeId = TYPEID_UNIT;
@@ -461,9 +461,9 @@ void Unit::RemoveAurasWithInterruptFlags(uint32 flag, uint32 except)
++iter;
if ((aur->GetSpellProto()->AuraInterruptFlags & flag) && (!except || aur->GetId() != except))
{
uint32 removedAuras = m_removedAuras.size();
RemoveAura(aur, AURA_REMOVE_BY_EXPIRE);
if (removedAuras+1<m_removedAuras.size())
uint32 removedAuras = m_removedAurasCount;
RemoveAura(aur, AURA_REMOVE_BY_ENEMY_SPELL);
if (removedAuras+1 < m_removedAurasCount)
iter=m_interruptableAuras.begin();
}
}
@@ -505,9 +505,9 @@ void Unit::RemoveSpellbyDamageTaken(uint32 damage, uint32 spell)
++iter;
if ((!spell || aur->GetId() != spell) && roll_chance_f(chance))
{
uint32 removedAuras = m_removedAuras.size();
RemoveAura(aur);
if (removedAuras+1<m_removedAuras.size())
uint32 removedAuras = m_removedAurasCount;
RemoveAura(aur, AURA_REMOVE_BY_ENEMY_SPELL);
if (removedAuras+1 < m_removedAurasCount)
iter=m_ccAuras.begin();
}
}
@@ -1636,7 +1636,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss)
// victim's damage shield
std::set<AuraEffect*> alreadyDone;
uint32 removedAuras = pVictim->m_removedAuras.size();
uint32 removedAuras = pVictim->m_removedAurasCount;
AuraEffectList const& vDamageShields = pVictim->GetAurasByType(SPELL_AURA_DAMAGE_SHIELD);
for(AuraEffectList::const_iterator i = vDamageShields.begin(), next = vDamageShields.begin(); i != vDamageShields.end(); i = next)
{
@@ -1665,9 +1665,9 @@ void Unit::DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss)
pVictim->DealDamage(this, damage, 0, SPELL_DIRECT_DAMAGE, GetSpellSchoolMask(spellProto), spellProto, true);
if (pVictim->m_removedAuras.size() > removedAuras)
if (pVictim->m_removedAurasCount > removedAuras)
{
removedAuras = pVictim->m_removedAuras.size();
removedAuras = pVictim->m_removedAurasCount;
next = vDamageShields.begin();
}
}
@@ -2060,9 +2060,9 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
++i;
if (auraeff->GetAmount()<=0)
{
uint32 removedAuras = pVictim->m_removedAuras.size();
uint32 removedAuras = pVictim->m_removedAurasCount;
pVictim->RemoveAura(aura, AURA_REMOVE_BY_ENEMY_SPELL);
if (removedAuras+1<pVictim->m_removedAuras.size())
if (removedAuras+1<pVictim->m_removedAurasCount)
i=vSchoolAbsorb.begin();
}
}
@@ -3267,12 +3267,15 @@ void Unit::_UpdateSpells( uint32 time )
aur->SetUpdated(true);
uint32 removedAuras = m_removedAuras.size();
m_removedAurasCount = 0;
aur->Update( time );
// several auras can be deleted due to update
if(removedAuras < m_removedAuras.size())
if(m_removedAurasCount)
{
m_removedAurasCount = 0;
i = m_Auras.begin();
}
else
++i;
}
@@ -4025,9 +4028,9 @@ void Unit::RemoveAurasByType(AuraType auraType, uint64 casterGUID, Aura * except
++iter;
if (aur != except && (!casterGUID || aur->GetCasterGUID()==casterGUID))
{
uint32 removedAuras = m_removedAuras.size();
uint32 removedAuras = m_removedAurasCount;
RemoveAura(aur);
if (removedAuras+1<m_removedAuras.size())
if (removedAuras+1< m_removedAurasCount)
iter=m_modAuras[auraType].begin();
}
}
@@ -4042,9 +4045,9 @@ void Unit::RemoveAurasByTypeWithDispel(AuraType auraType, Spell * spell)
++iter;
if (GetDispelChance(aur->GetCaster(), aur->GetId()))
{
uint32 removedAuras = m_removedAuras.size();
uint32 removedAuras = m_removedAurasCount;
RemoveAura(aur, AURA_REMOVE_BY_ENEMY_SPELL);
if (removedAuras+1<m_removedAuras.size())
if (removedAuras+1<m_removedAurasCount)
iter=m_modAuras[auraType].begin();
}
}
@@ -4069,9 +4072,9 @@ void Unit::RemoveNotOwnSingleTargetAuras()
++iter;
if (aur->GetTarget()!=this)
{
uint32 removedAuras = m_removedAuras.size();
uint32 removedAuras = m_removedAurasCount;
aur->GetTarget()->RemoveAura(aur->GetId(),aur->GetCasterGUID());
if (removedAuras+1<m_removedAuras.size())
if (removedAuras+1<m_removedAurasCount)
iter=scAuras.begin();
}
}
@@ -4084,6 +4087,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
// some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura
// remove aura from list before to prevent deleting it before
m_Auras.erase(i);
m_removedAurasCount += 1;
Aur->UnregisterSingleCastAura();