diff --git a/src/server/game/Phasing/PhasingHandler.cpp b/src/server/game/Phasing/PhasingHandler.cpp index 6557ea76aeb..cc16320b397 100644 --- a/src/server/game/Phasing/PhasingHandler.cpp +++ b/src/server/game/Phasing/PhasingHandler.cpp @@ -214,7 +214,7 @@ void PhasingHandler::OnMapChange(WorldObject* object) for (uint32 uiMapPhaseId : visibleMapInfo->UiMapPhaseIDs) phaseShift.AddUiMapPhaseId(uiMapPhaseId); } - else + else if (visibleMapPair.first == object->GetMapId()) suppressedPhaseShift.AddVisibleMapId(visibleMapInfo->Id, visibleMapInfo); } }