[Core/Currency] drop conquestPoints and totalHonorPoints columns with porting data to new table.

This commit is contained in:
cyberbrest
2012-09-03 22:51:13 +03:00
parent 0c40fb0fe9
commit dcfaf07054
5 changed files with 28 additions and 29 deletions

View File

@@ -65,7 +65,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_SEL_CHARACTER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, "
"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, "
"resettalents_time, talentTree, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, "
"conquestPoints, totalHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, "
"totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, "
"health, power1, power2, power3, power4, power5, instance_id, speccount, activespec, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels FROM characters WHERE guid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH)
PREPARE_STATEMENT(CHAR_SEL_CHARACTER_INSTANCE, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC)
@@ -369,14 +369,14 @@ void CharacterDatabaseConnection::DoPrepareStatements()
"taximask, cinematic, "
"totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, talentTree, "
"extra_flags, stable_slots, at_login, zone, "
"death_expire_time, taxi_path, conquestPoints, totalHonorPoints, totalKills, "
"death_expire_time, taxi_path, totalKills, "
"todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, "
"power4, power5, latency, speccount, activespec, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels) VALUES "
"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC);
"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,playerBytes=?,playerBytes2=?,playerFlags=?,"
"map=?,instance_id=?,instance_mode_mask=?,position_x=?,position_y=?,position_z=?,orientation=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?,"
"logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,talentTree=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?,"
"conquestPoints=?,totalHonorPoints=?,totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,"
"totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,"
"watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,latency=?,speccount=?,activespec=?,exploredZones=?,"
"equipmentCache=?,knownTitles=?,actionBars=?,grantableLevels=?,online=? WHERE guid=?", CONNECTION_ASYNC);
@@ -539,7 +539,6 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_DEL_CHAR_QUESTSTATUS_DAILY, "DELETE FROM character_queststatus_daily WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_CHAR_TALENT, "DELETE FROM character_talent WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_DEL_CHAR_SKILLS, "DELETE FROM character_skills WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_UDP_CHAR_HONOR_POINTS, "UPDATE characters SET totalHonorPoints = ? WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_UDP_CHAR_MONEY, "UPDATE characters SET money = ? WHERE guid = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_INS_CHAR_ACTION, "INSERT INTO character_action (guid, spec, button, action, type) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_UPD_CHAR_ACTION, "UPDATE character_action SET action = ?, type = ? WHERE guid = ? AND button = ? AND spec = ?", CONNECTION_ASYNC);

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@@ -501,7 +501,6 @@ enum CharacterDatabaseStatements
CHAR_DEL_CHAR_QUESTSTATUS_DAILY,
CHAR_DEL_CHAR_TALENT,
CHAR_DEL_CHAR_SKILLS,
CHAR_UDP_CHAR_HONOR_POINTS,
CHAR_UDP_CHAR_MONEY,
CHAR_INS_CHAR_ACTION,
CHAR_UPD_CHAR_ACTION,