diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 3408ab5bf35..729e4d5d9ca 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -828,7 +828,7 @@ void WorldObject::setActive(bool on) m_isActive = on; - if (!IsInWorld()) + if (on && !IsInWorld()) return; Map* map = FindMap();