Scripts/Ulduar: Fix Freya's Nature Bomb appearing prematurly during the 6th Wave (by Svannon)

Closes #4615
This commit is contained in:
Shocker
2012-01-04 23:08:06 +02:00
parent 67076d702d
commit de2bcb1caa

View File

@@ -436,7 +436,7 @@ class boss_freya : public CreatureScript
break;
case EVENT_WAVE:
SpawnWave();
if (waveCount < 6)
if (waveCount <= 6) // If set to 6 The Bombs appear during the Final Add wave
events.ScheduleEvent(EVENT_WAVE, WAVE_TIME);
else
events.ScheduleEvent(EVENT_NATURE_BOMB, urand(10000, 20000));