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Scripts/TSC: make Corborus and Slabhide active to prevent them from getting despawned due to grid unload
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@@ -119,6 +119,10 @@ class instance_stonecore : public InstanceMapScript
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if (GetBossState(DATA_SLABHIDE) == DONE)
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ActivateTeleporter(creature);
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break;
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case BOSS_CORBORUS:
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case BOSS_SLABHIDE:
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creature->setActive(true);
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break;
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default:
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break;
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}
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