Scripts/TSC: make Corborus and Slabhide active to prevent them from getting despawned due to grid unload

This commit is contained in:
Ovahlord
2019-01-10 09:13:21 +01:00
parent 11aed74d1d
commit de70cd3bb8

View File

@@ -119,6 +119,10 @@ class instance_stonecore : public InstanceMapScript
if (GetBossState(DATA_SLABHIDE) == DONE)
ActivateTeleporter(creature);
break;
case BOSS_CORBORUS:
case BOSS_SLABHIDE:
creature->setActive(true);
break;
default:
break;
}