diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index eb4b452bee4..b08d3d2ac09 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -378,7 +378,8 @@ class CreatureGameObjectScriptRegistrySwapHooks ASSERT(!creature->IsCharmed(), "There is a disabled AI which is still loaded."); - creature->AI()->EnterEvadeMode(); + if (creature->IsAlive()) + creature->AI()->EnterEvadeMode(); } static void UnloadDestroyScript(Creature* creature)