Core/Creatures: Changed the spawn health field in creature table to a percentage (#29801)

This commit is contained in:
Meji
2024-03-30 20:21:28 +01:00
committed by GitHub
parent d8a82ab909
commit def601b4ff
13 changed files with 185 additions and 95 deletions

View File

@@ -1005,7 +1005,7 @@ public:
me->SetStandState(UNIT_STAND_STATE_KNEEL);
// expect database to have RegenHealth=0
me->SetHealth(me->CountPctFromMaxHealth(70));
me->SetSpawnHealth();
}
void JustEngagedWith(Unit* /*who*/) override { }