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Core/DataStores: Updated to 11.0.0
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@@ -1219,7 +1219,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(BattlegroundTemplate
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if (!reference)
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return ERR_BATTLEGROUND_JOIN_FAILED;
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PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->BattlemasterEntry->MapID[0], reference->GetLevel());
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PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bgOrTemplate->MapIDs.front(), reference->GetLevel());
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if (!bracketEntry)
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return ERR_BATTLEGROUND_JOIN_FAILED;
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