Core/Misc: Fix static analysis issues reported by Coverity Scan

This commit is contained in:
Giacomo Pozzoni
2019-06-14 15:47:42 +02:00
parent 8d53d16d16
commit df92ceb9bc

View File

@@ -575,6 +575,8 @@ void Map::ScriptsProcess()
}
}
ASSERT(worldObject);
// quest id and flags checked at script loading
if ((worldObject->GetTypeId() != TYPEID_UNIT || ((Unit*)worldObject)->IsAlive()) &&
(step.script->QuestExplored.Distance == 0 || worldObject->IsWithinDistInMap(player, float(step.script->QuestExplored.Distance))))