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Core/Misc: Added compatibility layer for boost 1.66 and future std:: networking stuff
* Based on work done by @dimiandre in PR #21173 Closes #21171 Closes #21173
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@@ -25,13 +25,13 @@ EndScriptData */
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#include "AccountMgr.h"
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#include "Chat.h"
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#include "DatabaseEnv.h"
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#include "IpAddress.h"
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#include "Language.h"
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#include "Log.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "World.h"
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#include "WorldSession.h"
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#include <boost/asio/ip/address_v4.hpp>
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class account_commandscript : public CommandScript
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{
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@@ -291,7 +291,7 @@ public:
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if (param == "on")
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGON_COUNTRY);
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uint32 ip = boost::asio::ip::address_v4::from_string(handler->GetSession()->GetRemoteAddress()).to_ulong();
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uint32 ip = Trinity::Net::address_to_uint(Trinity::Net::make_address_v4(handler->GetSession()->GetRemoteAddress()));
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EndianConvertReverse(ip);
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stmt->setUInt32(0, ip);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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@@ -20,13 +20,13 @@
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#include "BigNumber.h"
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#include "Chat.h"
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#include "DatabaseEnv.h"
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#include "IpAddress.h"
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#include "Language.h"
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#include "Log.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "Util.h"
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#include "WorldSession.h"
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#include <boost/asio/ip/address_v4.hpp>
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class battlenet_account_commandscript : public CommandScript
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{
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@@ -144,7 +144,7 @@ public:
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if (param == "on")
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGON_COUNTRY);
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uint32 ip = boost::asio::ip::address_v4::from_string(handler->GetSession()->GetRemoteAddress()).to_ulong();
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uint32 ip = Trinity::Net::address_to_uint(Trinity::Net::make_address_v4(handler->GetSession()->GetRemoteAddress()));
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EndianConvertReverse(ip);
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stmt->setUInt32(0, ip);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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@@ -26,6 +26,7 @@
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#include "Group.h"
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#include "GroupMgr.h"
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#include "InstanceSaveMgr.h"
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#include "IpAddress.h"
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#include "Item.h"
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#include "Language.h"
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#include "LFG.h"
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@@ -50,7 +51,6 @@
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#include "WeatherMgr.h"
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#include "World.h"
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#include "WorldSession.h"
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#include <boost/asio/ip/address_v4.hpp>
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// temporary hack until database includes are sorted out (don't want to pull in Windows.h everywhere from mysql.h)
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#ifdef GetClassName
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@@ -1781,7 +1781,7 @@ public:
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lastIp = fields[4].GetString();
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lastLogin = fields[5].GetString();
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uint32 ip = boost::asio::ip::address_v4::from_string(lastIp).to_ulong();;
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uint32 ip = Trinity::Net::address_to_uint(Trinity::Net::make_address_v4(lastIp));
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EndianConvertReverse(ip);
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// If ip2nation table is populated, it displays the country
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