Core/Misc: Added compatibility layer for boost 1.66 and future std:: networking stuff

* Based on work done by @dimiandre in PR #21173

Closes #21171
Closes #21173
This commit is contained in:
Shauren
2018-01-06 01:21:59 +01:00
parent 76577ddc3c
commit dfd2660a85
33 changed files with 474 additions and 190 deletions

View File

@@ -25,13 +25,13 @@ EndScriptData */
#include "AccountMgr.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "IpAddress.h"
#include "Language.h"
#include "Log.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "World.h"
#include "WorldSession.h"
#include <boost/asio/ip/address_v4.hpp>
class account_commandscript : public CommandScript
{
@@ -291,7 +291,7 @@ public:
if (param == "on")
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGON_COUNTRY);
uint32 ip = boost::asio::ip::address_v4::from_string(handler->GetSession()->GetRemoteAddress()).to_ulong();
uint32 ip = Trinity::Net::address_to_uint(Trinity::Net::make_address_v4(handler->GetSession()->GetRemoteAddress()));
EndianConvertReverse(ip);
stmt->setUInt32(0, ip);
PreparedQueryResult result = LoginDatabase.Query(stmt);

View File

@@ -20,13 +20,13 @@
#include "BigNumber.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "IpAddress.h"
#include "Language.h"
#include "Log.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "Util.h"
#include "WorldSession.h"
#include <boost/asio/ip/address_v4.hpp>
class battlenet_account_commandscript : public CommandScript
{
@@ -144,7 +144,7 @@ public:
if (param == "on")
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGON_COUNTRY);
uint32 ip = boost::asio::ip::address_v4::from_string(handler->GetSession()->GetRemoteAddress()).to_ulong();
uint32 ip = Trinity::Net::address_to_uint(Trinity::Net::make_address_v4(handler->GetSession()->GetRemoteAddress()));
EndianConvertReverse(ip);
stmt->setUInt32(0, ip);
PreparedQueryResult result = LoginDatabase.Query(stmt);

View File

@@ -26,6 +26,7 @@
#include "Group.h"
#include "GroupMgr.h"
#include "InstanceSaveMgr.h"
#include "IpAddress.h"
#include "Item.h"
#include "Language.h"
#include "LFG.h"
@@ -50,7 +51,6 @@
#include "WeatherMgr.h"
#include "World.h"
#include "WorldSession.h"
#include <boost/asio/ip/address_v4.hpp>
// temporary hack until database includes are sorted out (don't want to pull in Windows.h everywhere from mysql.h)
#ifdef GetClassName
@@ -1781,7 +1781,7 @@ public:
lastIp = fields[4].GetString();
lastLogin = fields[5].GetString();
uint32 ip = boost::asio::ip::address_v4::from_string(lastIp).to_ulong();;
uint32 ip = Trinity::Net::address_to_uint(Trinity::Net::make_address_v4(lastIp));
EndianConvertReverse(ip);
// If ip2nation table is populated, it displays the country