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* Fix message that gets sent to target when using .namego command.
* Re-add clean up in mute command --HG-- branch : trunk
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@@ -846,7 +846,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
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PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),"");
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if (needReportToTarget(target))
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ChatHandler(target).PSendSysMessage(LANG_SUMMONED_BY, nameLink.c_str());
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ChatHandler(target).PSendSysMessage(LANG_SUMMONED_BY, _player->GetName());
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// stop flight if need
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if (target->isInFlight())
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