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https://github.com/TrinityCore/TrinityCore.git
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Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
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@@ -62,7 +62,7 @@ namespace VMAP
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void operator()(const Vector3& point, uint32 entry)
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{
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#ifdef VMAP_DEBUG
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sLog->outDebug("AreaInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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sLog->outDebug(LOG_FILTER_MAPS, "AreaInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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#endif
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prims[entry].intersectPoint(point, aInfo);
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}
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@@ -78,7 +78,7 @@ namespace VMAP
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void operator()(const Vector3& point, uint32 entry)
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{
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#ifdef VMAP_DEBUG
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sLog->outDebug("LocationInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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sLog->outDebug(LOG_FILTER_MAPS, "LocationInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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#endif
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if (prims[entry].GetLocationInfo(point, locInfo))
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result = true;
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@@ -278,7 +278,7 @@ namespace VMAP
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bool StaticMapTree::InitMap(const std::string &fname, VMapManager2 *vm)
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{
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sLog->outDebug("StaticMapTree::InitMap() : initializing StaticMapTree '%s'", fname.c_str());
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sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : initializing StaticMapTree '%s'", fname.c_str());
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bool success = true;
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std::string fullname = iBasePath + fname;
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FILE *rf = fopen(fullname.c_str(), "rb");
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@@ -306,12 +306,12 @@ namespace VMAP
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// only non-tiled maps have them, and if so exactly one (so far at least...)
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ModelSpawn spawn;
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#ifdef VMAP_DEBUG
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sLog->outDebug("StaticMapTree::InitMap() : map isTiled: %u", static_cast<uint32>(iIsTiled));
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sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : map isTiled: %u", static_cast<uint32>(iIsTiled));
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#endif
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if (!iIsTiled && ModelSpawn::readFromFile(rf, spawn))
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{
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WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name);
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sLog->outDebug("StaticMapTree::InitMap() : loading %s", spawn.name.c_str());
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sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : loading %s", spawn.name.c_str());
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if (model)
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{
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// assume that global model always is the first and only tree value (could be improved...)
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@@ -395,7 +395,7 @@ namespace VMAP
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#ifdef VMAP_DEBUG
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if (referencedVal > iNTreeValues)
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{
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sLog->outDebug("StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues);
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sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues);
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continue;
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}
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#endif
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@@ -407,9 +407,9 @@ namespace VMAP
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++iLoadedSpawns[referencedVal];
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#ifdef VMAP_DEBUG
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if (iTreeValues[referencedVal].ID != spawn.ID)
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sLog->outDebug("StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
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sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
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else if (iTreeValues[referencedVal].name != spawn.name)
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sLog->outDebug("StaticMapTree::LoadMapTile() : name collision on GUID=%u", spawn.ID);
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sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::LoadMapTile() : name collision on GUID=%u", spawn.ID);
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#endif
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}
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}
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