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Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
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@@ -97,7 +97,7 @@ bool Weather::ReGenerate()
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static char const* seasonName[WEATHER_SEASONS] = { "spring", "summer", "fall", "winter" };
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sLog->outDebug("Generating a change in %s weather for zone %u.", seasonName[season], m_zone);
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sLog->outDetail("Generating a change in %s weather for zone %u.", seasonName[season], m_zone);
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if ((u < 60) && (m_grade < 0.33333334f)) // Get fair
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{
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