Reverting: Game/Scripting: Add OnGameEvent hook for game objects.

This commit is contained in:
Aokromes
2017-02-19 09:09:43 +01:00
parent e956ea4e62
commit e09c37334d
3 changed files with 0 additions and 15 deletions

View File

@@ -1510,11 +1510,6 @@ InstanceScript* ScriptMgr::CreateInstanceData(InstanceMap* map)
return tmpscript->GetInstanceScript(map);
}
void ScriptMgr::OnGameEvent(bool start, uint16 eventId)
{
FOREACH_SCRIPT(GameObjectScript)->OnGameEvent(start, eventId);
}
bool ScriptMgr::OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, Item* target)
{
ASSERT(caster);