Core/Scripts: zone_silithus.cpp cleanup

By tkrokli
This commit is contained in:
tkrokli
2016-07-29 10:21:14 +02:00
committed by Aokromes
parent 5a86f8a085
commit e0e4510e38
2 changed files with 343 additions and 382 deletions

View File

@@ -34,195 +34,66 @@ EndContentData */
#include "Group.h"
#include "Player.h"
/*###
## npcs_rutgar_and_frankal
###*/
//gossip item text best guess
#define GOSSIP_ITEM1 "I seek information about Natalia"
#define GOSSIP_ITEM2 "That sounds dangerous!"
#define GOSSIP_ITEM3 "What did you do?"
#define GOSSIP_ITEM4 "Who?"
#define GOSSIP_ITEM5 "Women do that. What did she demand?"
#define GOSSIP_ITEM6 "What do you mean?"
#define GOSSIP_ITEM7 "What happened next?"
#define GOSSIP_ITEM11 "Yes, please continue"
#define GOSSIP_ITEM12 "What language?"
#define GOSSIP_ITEM13 "The Priestess attacked you?!"
#define GOSSIP_ITEM14 "I should ask the monkey about this"
#define GOSSIP_ITEM15 "Then what..."
enum RutgarAndFrankal //trigger creatures to kill
{
TRIGGER_FRANKAL = 15221,
TRIGGER_RUTGAR = 15222
};
class npcs_rutgar_and_frankal : public CreatureScript
{
public:
npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { }
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
player->SEND_GOSSIP_MENU(7755, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
player->SEND_GOSSIP_MENU(7756, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
player->SEND_GOSSIP_MENU(7757, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
player->SEND_GOSSIP_MENU(7758, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
player->SEND_GOSSIP_MENU(7759, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
player->SEND_GOSSIP_MENU(7760, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
player->SEND_GOSSIP_MENU(7761, creature->GetGUID());
//'kill' our trigger to update quest status
player->KilledMonsterCredit(TRIGGER_RUTGAR);
break;
case GOSSIP_ACTION_INFO_DEF + 9:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
player->SEND_GOSSIP_MENU(7762, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
player->SEND_GOSSIP_MENU(7763, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
player->SEND_GOSSIP_MENU(7764, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
player->SEND_GOSSIP_MENU(7765, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
player->SEND_GOSSIP_MENU(7766, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 14:
player->SEND_GOSSIP_MENU(7767, creature->GetGUID());
//'kill' our trigger to update quest status
player->KilledMonsterCredit(TRIGGER_FRANKAL);
break;
}
return true;
}
bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
if (player->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
creature->GetEntry() == 15170 &&
!player->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
if (player->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
creature->GetEntry() == 15171 &&
player->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
player->SEND_GOSSIP_MENU(7754, creature->GetGUID());
return true;
}
};
/*####
# quest_a_pawn_on_the_eternal_board (Defines)
####*/
enum EternalBoard
{
QUEST_A_PAWN_ON_THE_ETERNAL_BOARD = 8519,
FACTION_HOSTILE = 14,
FACTION_FRIENDLY = 35,
C_ANACHRONOS = 15381,
C_FANDRAL_STAGHELM = 15382,
C_ARYGOS = 15380,
C_MERITHRA = 15378,
C_CAELESTRASZ = 15379,
ANACHRONOS_SAY_1 = 0,
ANACHRONOS_SAY_2 = 1,
ANACHRONOS_SAY_3 = 2,
ANACHRONOS_SAY_4 = 3,
ANACHRONOS_SAY_5 = 4,
ANACHRONOS_SAY_6 = 5,
ANACHRONOS_SAY_7 = 6,
ANACHRONOS_SAY_8 = 7,
ANACHRONOS_SAY_9 = 8,
ANACHRONOS_SAY_10 = 9,
ANACHRONOS_EMOTE_1 = 10,
ANACHRONOS_EMOTE_2 = 11,
ANACHRONOS_EMOTE_3 = 12,
FANDRAL_SAY_1 = 0,
FANDRAL_SAY_2 = 1,
FANDRAL_SAY_3 = 2,
FANDRAL_SAY_4 = 3,
FANDRAL_SAY_5 = 4,
FANDRAL_SAY_6 = 5,
FANDRAL_EMOTE_1 = 6,
FANDRAL_EMOTE_2 = 7,
CAELESTRASZ_SAY_1 = 0,
CAELESTRASZ_SAY_2 = 1,
CAELESTRASZ_YELL_1 = 2,
ARYGOS_SAY_1 = 0,
ARYGOS_YELL_1 = 1,
ARYGOS_EMOTE_1 = 2,
MERITHRA_SAY_1 = 0,
MERITHRA_SAY_2 = 1,
MERITHRA_YELL_1 = 2,
MERITHRA_EMOTE_1 = 3,
GO_GATE_OF_AHN_QIRAJ = 176146,
GO_GLYPH_OF_AHN_QIRAJ = 176148,
GO_ROOTS_OF_AHN_QIRAJ = 176147
};
/*#####
# Quest: A Pawn on the Eternal Board
#####*/
/* ContentData
A Pawn on the Eternal Board - creatures, gameobjects and defines
npc_qiraj_war_spawn : Adds that are summoned in the Qiraj gates battle.
npc_anachronos_the_ancient : Creature that controls the event.
npc_anachronos_quest_trigger: controls the spawning of the BG War mobs.
go_crystalline_tear : GameObject that begins the event and hands out quest
TO DO: get correct spell IDs and timings for spells cast upon dragon transformations
TO DO: Dragons should use the HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after transformation, but for some unknown reason it doesnt work.
EndContentData */
enum EternalBoard
{
QUEST_A_PAWN_ON_THE_ETERNAL_BOARD = 8519,
#define EVENT_AREA_RADIUS 65 //65yds
#define EVENT_COOLDOWN 500000 //in ms. appear after event completed or failed (should be = Adds despawn time)
FACTION_HOSTILE = 14,
FACTION_FRIENDLY = 35,
EVENT_AREA_RADIUS = 65, // 65yds
EVENT_COOLDOWN = 500000, // in ms. appears after event completed or failed (should be = Adds despawn time)
NPC_ANACHRONOS = 15381,
NPC_FANDRAL_STAGHELM = 15382,
NPC_ARYGOS = 15380,
NPC_MERITHRA_OF_THE_DREAM = 15378,
NPC_CAELESTRASZ = 15379,
ANACHRONOS_SAY_1 = 0,
ANACHRONOS_SAY_2 = 1,
ANACHRONOS_SAY_3 = 2,
ANACHRONOS_SAY_4 = 3,
ANACHRONOS_SAY_5 = 4,
ANACHRONOS_SAY_6 = 5,
ANACHRONOS_SAY_7 = 6,
ANACHRONOS_SAY_8 = 7,
ANACHRONOS_SAY_9 = 8,
ANACHRONOS_SAY_10 = 9,
ANACHRONOS_EMOTE_1 = 10,
ANACHRONOS_EMOTE_2 = 11,
ANACHRONOS_EMOTE_3 = 12,
FANDRAL_SAY_1 = 0,
FANDRAL_SAY_2 = 1,
FANDRAL_SAY_3 = 2,
FANDRAL_SAY_4 = 3,
FANDRAL_SAY_5 = 4,
FANDRAL_SAY_6 = 5,
FANDRAL_EMOTE_1 = 6,
FANDRAL_EMOTE_2 = 7,
CAELESTRASZ_SAY_1 = 0,
CAELESTRASZ_SAY_2 = 1,
CAELESTRASZ_YELL_1 = 2,
ARYGOS_SAY_1 = 0,
ARYGOS_YELL_1 = 1,
ARYGOS_EMOTE_1 = 2,
MERITHRA_SAY_1 = 0,
MERITHRA_SAY_2 = 1,
MERITHRA_YELL_1 = 2,
MERITHRA_EMOTE_1 = 3,
GO_GATE_OF_AHN_QIRAJ = 176146,
GO_GLYPH_OF_AHN_QIRAJ = 176148,
GO_ROOTS_OF_AHN_QIRAJ = 176147
};
struct QuestCinematic
{
@@ -233,59 +104,59 @@ struct QuestCinematic
// Creature 0 - Anachronos, 1 - Fandral, 2 - Arygos, 3 - Merithra, 4 - Caelestrasz
static QuestCinematic EventAnim[]=
{
{ANACHRONOS_SAY_1, 0, 2000},
{FANDRAL_SAY_1, 1, 4000},
{MERITHRA_EMOTE_1, 3, 500},
{MERITHRA_SAY_1, 3, 500},
{ARYGOS_EMOTE_1, 2, 2000},
{ANACHRONOS_SAY_1, 0, 2000},
{FANDRAL_SAY_1, 1, 4000},
{MERITHRA_EMOTE_1, 3, 500},
{MERITHRA_SAY_1, 3, 500},
{ARYGOS_EMOTE_1, 2, 2000},
{CAELESTRASZ_SAY_1, 4, 8000},
{MERITHRA_SAY_2, 3, 6000},
{MERITHRA_SAY_2, 3, 6000},
{0, 3, 2000},
{MERITHRA_YELL_1, 3, 2500},
{0, 3, 3000}, //Morph
{0, 3, 4000}, //EmoteLiftoff
{0, 3, 4000}, // spell
{0, 3, 1250}, //fly
{0, 3, 250}, //remove flags
{MERITHRA_YELL_1, 3, 2500},
{0, 3, 3000}, //Morph
{0, 3, 4000}, //EmoteLiftoff
{0, 3, 4000}, // spell
{0, 3, 1250}, //fly
{0, 3, 250}, //remove flags
{ARYGOS_SAY_1, 2, 3000},
{0, 3, 2000},
{ARYGOS_YELL_1, 2, 3000},
{0, 3, 3000}, //Morph
{0, 3, 4000}, //EmoteLiftoff
{0, 3, 4000}, // spell
{0, 3, 1000}, //fly
{0, 3, 1000}, //remove flags
{0, 3, 3000}, //Morph
{0, 3, 4000}, //EmoteLiftoff
{0, 3, 4000}, // spell
{0, 3, 1000}, //fly
{0, 3, 1000}, //remove flags
{CAELESTRASZ_SAY_2, 4, 5000},
{0, 3, 3000},
{CAELESTRASZ_YELL_1, 4, 3000},
{0, 3, 3000}, //Morph
{0, 3, 4000}, //EmoteLiftoff
{0, 3, 2500}, // spell
{0, 3, 3000}, //Morph
{0, 3, 4000}, //EmoteLiftoff
{0, 3, 2500}, // spell
{ANACHRONOS_SAY_2, 0, 2000},
{0, 3, 250}, //fly
{0, 3, 25}, //remove flags
{0, 3, 250}, //fly
{0, 3, 25}, //remove flags
{FANDRAL_SAY_2, 1, 3000},
{ANACHRONOS_SAY_3, 0, 10000}, //Both run through the armies
{0, 3, 2000}, // Sands will stop
{0, 3, 8000}, // Summon Gate
{ANACHRONOS_SAY_3, 0, 10000}, //Both run through the armies
{0, 3, 2000}, // Sands will stop
{0, 3, 8000}, // Summon Gate
{ANACHRONOS_SAY_4, 0, 4000},
{0, 0, 2000}, //spell 1-> Arcane cosmetic (Mobs freeze)
{0, 0, 5000}, //Spell 2-> Arcane long cosmetic (barrier appears) (Barrier -> Glyphs)
{0, 0, 7000}, //BarrieR
{0, 0, 4000}, //Glyphs
{0, 0, 2000}, //spell 1-> Arcane cosmetic (Mobs freeze)
{0, 0, 5000}, //Spell 2-> Arcane long cosmetic (barrier appears) (Barrier -> Glyphs)
{0, 0, 7000}, //BarrieR
{0, 0, 4000}, //Glyphs
{ANACHRONOS_SAY_5, 0, 2000},
{0, 0, 4000}, // Roots
{FANDRAL_SAY_3, 1, 3000}, //Root Text
{FANDRAL_EMOTE_1, 1, 3000}, //falls knee
{0, 0, 4000}, // Roots
{FANDRAL_SAY_3, 1, 3000}, //Root Text
{FANDRAL_EMOTE_1, 1, 3000}, //falls knee
{ANACHRONOS_SAY_6, 0, 3000},
{ANACHRONOS_SAY_7, 0, 3000},
{ANACHRONOS_SAY_8, 0, 8000},
{ANACHRONOS_EMOTE_1, 0, 1000}, //Give Scepter
{ANACHRONOS_EMOTE_1, 0, 1000}, //Give Scepter
{FANDRAL_SAY_4, 1, 3000},
{FANDRAL_SAY_5, 1, 3000}, //->Equip hammer~Scepter, throw it at door
{FANDRAL_EMOTE_2, 1, 3000}, //Throw hammer at door.
{FANDRAL_SAY_5, 1, 3000}, //->Equip hammer~Scepter, throw it at door
{FANDRAL_EMOTE_2, 1, 3000}, //Throw hammer at door.
{ANACHRONOS_SAY_9, 0, 3000},
{FANDRAL_SAY_6, 1, 3000}, //fandral goes away
{FANDRAL_SAY_6, 1, 3000}, //fandral goes away
{ANACHRONOS_EMOTE_2, 0, 3000},
{ANACHRONOS_EMOTE_3, 0, 3000},
{0, 0, 2000},
@@ -348,30 +219,30 @@ Position const SpawnLocation[] =
{-8078.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8088.0f, 1510.0f, 2.61f, 0.0f}, //Anubisath Conqueror
{-8084.0f, 1520.0f, 2.61f, 0.0f}, //Anubisath Conqueror
{-8088.0f, 1530.0f, 2.61f, 0.0f}, //Anubisath Conqueror
{-8088.0f, 1510.0f, 2.61f, 0.0f}, //Anubisath Conqueror
{-8084.0f, 1520.0f, 2.61f, 0.0f}, //Anubisath Conqueror
{-8088.0f, 1530.0f, 2.61f, 0.0f}, //Anubisath Conqueror
{-8080.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8085.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8085.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8085.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8085.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8079.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1531.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8079.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8079.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1531.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8079.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8081.0f, 1514.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1526.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1512.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1514.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1526.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1512.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8082.0f, 1513.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
{-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
@@ -402,14 +273,36 @@ struct SpawnSpells
static SpawnSpells SpawnCast[4] =
{
{100000, 2000, 33652}, // Stop Time
{100000, 2000, 33652}, // Stoned
{38500, 300000, 28528}, // Poison Cloud
{58000, 300000, 35871}, // Frost Debuff (need correct spell)
{80950, 300000, 42075}, // Fire Explosion (need correct spell however this one looks cool)
};
/*#####
# npc_anachronos_the_ancient
######*/
enum AnachronosTheAncient
{
NPC_QIRAJI_WASP = 15414,
NPC_QIRAJI_TANK = 15422,
NPC_KALDOREI_INFANTRY = 15423,
NPC_ANUBISATH_CONQUEROR = 15424,
SPELL_ARCANE_CHANNELING = 23017,
SPELL_NOXIOUS_BREATH = 24818,
SPELL_GREEN_DRAGON_TRANSFORM_DND = 25105,
SPELL_RED_DRAGON_TRANSFORM_DND = 25106,
SPELL_BLUE_DRAGON_TRANSFORM_DND = 25107,
SPELL_TIME_STOP = 25158,
SPELL_CALL_PRISMATIC_BARRIER = 25159,
SPELL_CALL_GLYPHS_OF_WARDING = 25166,
SPELL_CALL_ANCIENTS = 25167,
SPELL_THROW_HAMMER = 33806,
SPELL_FROST_BREATH = 50505,
SPELL_FLAME_BREATH = 54293
};
class npc_anachronos_the_ancient : public CreatureScript
{
public:
@@ -464,10 +357,10 @@ public:
if (!player)
return;
Creature* Fandral = player->FindNearestCreature(C_FANDRAL_STAGHELM, 100.0f);
Creature* Arygos = player->FindNearestCreature(C_ARYGOS, 100.0f);
Creature* Caelestrasz = player->FindNearestCreature(C_CAELESTRASZ, 100.0f);
Creature* Merithra = player->FindNearestCreature(C_MERITHRA, 100.0f);
Creature* Fandral = player->FindNearestCreature(NPC_FANDRAL_STAGHELM, 100.0f);
Creature* Arygos = player->FindNearestCreature(NPC_ARYGOS, 100.0f);
Creature* Caelestrasz = player->FindNearestCreature(NPC_CAELESTRASZ, 100.0f);
Creature* Merithra = player->FindNearestCreature(NPC_MERITHRA_OF_THE_DREAM, 100.0f);
if (!Fandral || !Arygos || !Caelestrasz || !Merithra)
return;
@@ -509,7 +402,7 @@ public:
Merithra->AI()->Talk(MERITHRA_YELL_1);
break;
case 9:
Merithra->CastSpell(Merithra, 25105, true);
Merithra->CastSpell(Merithra, SPELL_GREEN_DRAGON_TRANSFORM_DND, true);
break;
case 10:
Merithra->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
@@ -517,7 +410,7 @@ public:
Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 3);
break;
case 11:
Merithra->CastSpell(Merithra, 24818, false);
Merithra->CastSpell(Merithra, SPELL_NOXIOUS_BREATH, false);
break;
case 12:
Merithra->GetMotionMaster()->MoveCharge(-8100, 1530, 50, 42);
@@ -536,7 +429,7 @@ public:
Arygos->AI()->Talk(ARYGOS_YELL_1);
break;
case 17:
Arygos->CastSpell(Arygos, 25107, true);
Arygos->CastSpell(Arygos, SPELL_BLUE_DRAGON_TRANSFORM_DND, true);
break;
case 18:
Arygos->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
@@ -544,7 +437,7 @@ public:
Arygos->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 42);
break;
case 19:
Arygos->CastSpell(Arygos, 50505, false);
Arygos->CastSpell(Arygos, SPELL_FROST_BREATH, false);
break;
case 20:
Arygos->GetMotionMaster()->MoveCharge(-8095, 1530, 50, 42);
@@ -563,15 +456,15 @@ public:
Caelestrasz->AI()->Talk(CAELESTRASZ_YELL_1);
break;
case 25:
Caelestrasz->CastSpell(Caelestrasz, 25106, true);
Caelestrasz->CastSpell(Caelestrasz, SPELL_RED_DRAGON_TRANSFORM_DND, true);
break;
case 26:
Caelestrasz->HandleEmoteCommand(254);
Caelestrasz->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
Caelestrasz->SetDisableGravity(true);
Caelestrasz->GetMotionMaster()->MoveCharge(-8065, 1530, 7.61f, 4);
break;
case 27:
Caelestrasz->CastSpell(Caelestrasz, 54293, false);
Caelestrasz->CastSpell(Caelestrasz, SPELL_FLAME_BREATH, false);
break;
case 28:
Talk(ANACHRONOS_SAY_2, Fandral);
@@ -596,26 +489,26 @@ public:
Caelestrasz->GetMotionMaster()->MoveCharge(-8050, 1473, 65, 15);
break; //Text: sands will stop
case 34:
DoCast(player, 23017, true);//Arcane Channeling
DoCast(player, SPELL_ARCANE_CHANNELING, true);//Arcane Channeling
break;
case 35:
me->CastSpell(-8088, 1520.43f, 2.67f, 25158, true);
me->CastSpell(-8088, 1520.43f, 2.67f, SPELL_TIME_STOP, true);
break;
case 36:
DoCast(player, 25159, true);
DoCast(player, SPELL_CALL_PRISMATIC_BARRIER, true);
break;
case 37:
me->SummonGameObject(GO_GATE_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
break;
case 38:
DoCast(player, 25166, true);
DoCast(player, SPELL_CALL_GLYPHS_OF_WARDING, true);
me->SummonGameObject(GO_GLYPH_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
break;
case 39:
Talk(ANACHRONOS_SAY_5, Fandral);
break;
case 40:
Fandral->CastSpell(me, 25167, true);
Fandral->CastSpell(me, SPELL_CALL_ANCIENTS, true);
break;
case 41:
Fandral->SummonGameObject(GO_ROOTS_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
@@ -649,11 +542,11 @@ public:
break;
case 50:
Fandral->AI()->Talk(FANDRAL_EMOTE_2);
Fandral->CastSpell(-8127, 1525, 17.5f, 33806, true);
Fandral->CastSpell(-8127, 1525, 17.5f, SPELL_THROW_HAMMER, true);
break;
case 51:
{
uint32 entries[4] = { 15423, 15424, 15414, 15422 };
uint32 entries[4] = { NPC_KALDOREI_INFANTRY, NPC_ANUBISATH_CONQUEROR, NPC_QIRAJI_WASP, NPC_QIRAJI_TANK };
Unit* mob = NULL;
for (uint8 i = 0; i < 4; ++i)
{
@@ -661,7 +554,7 @@ public:
while (mob)
{
mob->RemoveFromWorld();
mob = player->FindNearestCreature(15423, 50);
mob = player->FindNearestCreature(NPC_KALDOREI_INFANTRY, 50);
}
}
break;
@@ -706,7 +599,7 @@ public:
me->SetDisplayId(15500);
break;
case 63:
me->HandleEmoteCommand(254);
me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
me->SetDisableGravity(true);
break;
case 64:
@@ -746,6 +639,13 @@ public:
# npc_qiraj_war_spawn
######*/
enum QirajWarSpawn
{
SPELL_STONED_CHANNEL_CAST_VISUAL = 15533,
SPELL_SUMMON_POISON_CLOUD = 24319,
SPELL_STONED = 33652
};
class npc_qiraj_war_spawn : public CreatureScript
{
public:
@@ -793,22 +693,22 @@ public:
{
if (!Timers)
{
if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414) //all but Kaldorei Soldiers
if (me->GetEntry() == NPC_ANUBISATH_CONQUEROR || me->GetEntry() == NPC_QIRAJI_TANK || me->GetEntry() == NPC_QIRAJI_WASP) //all but Kaldorei Soldiers
{
SpellTimer1 = SpawnCast[1].Timer1;
SpellTimer2 = SpawnCast[2].Timer1;
SpellTimer3 = SpawnCast[3].Timer1;
}
if (me->GetEntry() == 15423 || me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
if (me->GetEntry() == NPC_KALDOREI_INFANTRY || me->GetEntry() == NPC_ANUBISATH_CONQUEROR || me->GetEntry() == NPC_QIRAJI_TANK || me->GetEntry() == NPC_QIRAJI_WASP)
SpellTimer4 = SpawnCast[0].Timer1;
Timers = true;
}
if (me->GetEntry() == 15424 || me->GetEntry() == 15422|| me->GetEntry() == 15414)
if (me->GetEntry() == NPC_ANUBISATH_CONQUEROR || me->GetEntry() == NPC_QIRAJI_TANK || me->GetEntry() == NPC_QIRAJI_WASP)
{
if (SpellTimer1 <= diff)
{
DoCast(me, SpawnCast[1].SpellId);
DoCast(me, 24319);
DoCast(me, SPELL_SUMMON_POISON_CLOUD);
SpellTimer1 = SpawnCast[1].Timer2;
} else SpellTimer1 -= diff;
if (SpellTimer2 <= diff)
@@ -822,38 +722,38 @@ public:
SpellTimer3 = SpawnCast[3].Timer2;
} else SpellTimer3 -= diff;
}
if (me->GetEntry() == 15423 || me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
if (me->GetEntry() == NPC_KALDOREI_INFANTRY || me->GetEntry() == NPC_ANUBISATH_CONQUEROR || me->GetEntry() == NPC_QIRAJI_TANK || me->GetEntry() == NPC_QIRAJI_WASP)
{
if (SpellTimer4 <= diff)
{
me->RemoveAllAttackers();
me->AttackStop();
DoCast(me, 15533);
DoCast(me, SPELL_STONED_CHANNEL_CAST_VISUAL);
SpellTimer4 = SpawnCast[0].Timer2;
} else SpellTimer4 -= diff;
}
if (!hasTarget)
{
Unit* target = NULL;
if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
target = me->FindNearestCreature(15423, 20, true);
if (me->GetEntry() == 15423)
if (me->GetEntry() == NPC_ANUBISATH_CONQUEROR || me->GetEntry() == NPC_QIRAJI_TANK || me->GetEntry() == NPC_QIRAJI_WASP)
target = me->FindNearestCreature(NPC_KALDOREI_INFANTRY, 20, true);
if (me->GetEntry() == NPC_KALDOREI_INFANTRY)
{
uint8 tar = urand(0, 2);
if (tar == 0)
target = me->FindNearestCreature(15422, 20, true);
target = me->FindNearestCreature(NPC_QIRAJI_TANK, 20, true);
else if (tar == 1)
target = me->FindNearestCreature(15424, 20, true);
target = me->FindNearestCreature(NPC_ANUBISATH_CONQUEROR, 20, true);
else if (tar == 2)
target = me->FindNearestCreature(15414, 20, true);
target = me->FindNearestCreature(NPC_QIRAJI_WASP, 20, true);
}
hasTarget = true;
if (target)
AttackStart(target);
}
if (!(me->FindNearestCreature(15379, 60)))
DoCast(me, 33652);
if (!(me->FindNearestCreature(NPC_CAELESTRASZ, 60)))
DoCast(me, SPELL_STONED);
if (!UpdateVictim())
{
@@ -932,7 +832,7 @@ public:
if (Creature* spawn = me->SummonCreature(WavesInfo[WaveCount].CreatureId, SpawnLocation[i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, desptimer))
{
if (spawn->GetEntry() == 15423)
if (spawn->GetEntry() == NPC_KALDOREI_INFANTRY)
spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15427 + rand32() % 4);
if (i >= 30) WaveCount = 1;
if (i >= 33) WaveCount = 2;
@@ -1040,6 +940,14 @@ void npc_qiraj_war_spawn::npc_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/)
# go_crystalline_tear
######*/
enum CrystallineTear
{
ARYGOS_GNOME_FORM = 15418,
CAELESTRASZ_NIGHT_ELF_FORM = 15419,
MERITHRA_NIGHT_ELF_FORM = 15420,
ANACHRONOS_QUEST_TRIGGER_INVISIBLE = 15454
};
class go_crystalline_tear : public GameObjectScript
{
public:
@@ -1049,19 +957,19 @@ public:
{
if (quest->GetQuestId() == QUEST_A_PAWN_ON_THE_ETERNAL_BOARD)
{
if (Creature* trigger = go->FindNearestCreature(15454, 100))
if (Creature* trigger = go->FindNearestCreature(ANACHRONOS_QUEST_TRIGGER_INVISIBLE, 100))
{
Unit* Merithra = trigger->SummonCreature(15378, -8034.535f, 1535.14f, 2.61f, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Unit* Caelestrasz = trigger->SummonCreature(15379, -8032.767f, 1533.148f, 2.61f, 1.5f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Unit* Arygos = trigger->SummonCreature(15380, -8034.52f, 1537.843f, 2.61f, 5.7f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
/* Unit* Fandral = */ trigger->SummonCreature(15382, -8028.462f, 1535.843f, 2.61f, 3.141592f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Creature* Anachronos = trigger->SummonCreature(15381, -8028.75f, 1538.795f, 2.61f, 4, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Unit* Merithra = trigger->SummonCreature(NPC_MERITHRA_OF_THE_DREAM, -8034.535f, 1535.14f, 2.61f, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Unit* Caelestrasz = trigger->SummonCreature(NPC_CAELESTRASZ, -8032.767f, 1533.148f, 2.61f, 1.5f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Unit* Arygos = trigger->SummonCreature(NPC_ARYGOS, -8034.52f, 1537.843f, 2.61f, 5.7f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
/* Unit* Fandral = */ trigger->SummonCreature(NPC_FANDRAL_STAGHELM, -8028.462f, 1535.843f, 2.61f, 3.141592f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Creature* Anachronos = trigger->SummonCreature(NPC_ANACHRONOS, -8028.75f, 1538.795f, 2.61f, 4, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
if (Merithra)
{
Merithra->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
Merithra->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
Merithra->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15420);
Merithra->SetUInt32Value(UNIT_FIELD_DISPLAYID, MERITHRA_NIGHT_ELF_FORM);
Merithra->setFaction(35);
}
@@ -1069,7 +977,7 @@ public:
{
Caelestrasz->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
Caelestrasz->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
Caelestrasz->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15419);
Caelestrasz->SetUInt32Value(UNIT_FIELD_DISPLAYID, CAELESTRASZ_NIGHT_ELF_FORM);
Caelestrasz->setFaction(35);
}
@@ -1077,7 +985,7 @@ public:
{
Arygos->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
Arygos->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
Arygos->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15418);
Arygos->SetUInt32Value(UNIT_FIELD_DISPLAYID, ARYGOS_GNOME_FORM);
Arygos->setFaction(35);
}
@@ -1107,112 +1015,107 @@ public:
enum WSSpells
{
SPELL_PUNISHMENT = 24803,
SPELL_SPAWN_IN = 25035,
AURA_TWILIGHT_SET = 24746,
AURA_MEDALLION = 24748,
AURA_RING = 24782,
AURA_TWILIGHT_SET = 24746,
AURA_MEDALLION = 24748,
AURA_RING = 24782,
SPELL_TEMPLAR_RANDOM = 24745,
SPELL_TEMPLAR_FIRE = 24747,
SPELL_TEMPLAR_AIR = 24757,
SPELL_TEMPLAR_EARTH = 24759,
SPELL_TEMPLAR_WATER = 24761,
SPELL_TEMPLAR_RANDOM = 24745,
SPELL_TEMPLAR_FIRE = 24747,
SPELL_TEMPLAR_AIR = 24757,
SPELL_TEMPLAR_EARTH = 24759,
SPELL_TEMPLAR_WATER = 24761,
SPELL_DUKE_RANDOM = 24762,
SPELL_DUKE_FIRE = 24766,
SPELL_DUKE_AIR = 24769,
SPELL_DUKE_EARTH = 24771,
SPELL_DUKE_WATER = 24773,
SPELL_DUKE_RANDOM = 24762,
SPELL_DUKE_FIRE = 24766,
SPELL_DUKE_AIR = 24769,
SPELL_DUKE_EARTH = 24771,
SPELL_DUKE_WATER = 24773,
SPELL_ROYAL_RANDOM = 24785,
SPELL_ROYAL_FIRE = 24787,
SPELL_ROYAL_AIR = 24791,
SPELL_ROYAL_EARTH = 24792,
SPELL_ROYAL_WATER = 24793,
SPELL_ROYAL_RANDOM = 24785,
SPELL_ROYAL_FIRE = 24787,
SPELL_ROYAL_AIR = 24791,
SPELL_ROYAL_EARTH = 24792,
SPELL_ROYAL_WATER = 24793
SPELL_PUNISHMENT = 24803,
SPELL_SPAWN_IN = 25035
};
enum WSGossip
{
GOSSIPID_LESSER_WS = 6540,
GOSSIPID_WS = 6542,
GOSSIPID_GREATER_WS = 6543
OPTION_ID_WS_RANDOM = 0,
OPTION_ID_1_CRIMSON = 1,
OPTION_ID_2_AZURE = 2,
OPTION_ID_3_EARTHEN = 3,
OPTION_ID_4_HOARY = 4,
OPTION_ID_1_CYNDERS = 1,
OPTION_ID_2_FATHOMS = 2,
OPTION_ID_3_SHARDS = 3,
OPTION_ID_4_ZEPHYRS = 4,
OPTION_ID_1_SKALDRENOX = 1,
OPTION_ID_2_SKWOL = 2,
OPTION_ID_3_KAZUM = 3,
OPTION_ID_4_WHIRLAXIS = 4,
GOSSIP_ID_LESSER_WS = 6540,
GOSSIP_ID_WIND_STONE = 6542,
GOSSIP_ID_GREATER_WS = 6543
};
enum WSCreatures
{
NPC_TEMPLAR_FIRE = 15209,
NPC_TEMPLAR_WATER = 15211,
NPC_TEMPLAR_AIR = 15212,
NPC_TEMPLAR_EARTH = 15307,
NPC_TEMPLAR_FIRE = 15209,
NPC_TEMPLAR_WATER = 15211,
NPC_TEMPLAR_AIR = 15212,
NPC_TEMPLAR_EARTH = 15307,
NPC_DUKE_FIRE = 15206,
NPC_DUKE_WATER = 15207,
NPC_DUKE_EARTH = 15208,
NPC_DUKE_AIR = 15220,
NPC_DUKE_FIRE = 15206,
NPC_DUKE_WATER = 15207,
NPC_DUKE_EARTH = 15208,
NPC_DUKE_AIR = 15220,
NPC_ROYAL_FIRE = 15203,
NPC_ROYAL_AIR = 15204,
NPC_ROYAL_EARTH = 15205,
NPC_ROYAL_WATER = 15305
NPC_ROYAL_FIRE = 15203,
NPC_ROYAL_AIR = 15204,
NPC_ROYAL_EARTH = 15205,
NPC_ROYAL_WATER = 15305
};
enum WSItems
{
ITEM_TEMPLAR_FIRE = 20416,
ITEM_TEMPLAR_EARTH = 20419,
ITEM_TEMPLAR_WATER = 20420,
ITEM_TEMPLAR_AIR = 20418,
ITEM_TEMPLAR_FIRE = 20416,
ITEM_TEMPLAR_AIR = 20418,
ITEM_TEMPLAR_EARTH = 20419,
ITEM_TEMPLAR_WATER = 20420,
ITEM_DUKE_FIRE = 20432,
ITEM_DUKE_EARTH = 20435,
ITEM_DUKE_WATER = 20436,
ITEM_DUKE_AIR = 20433,
ITEM_DUKE_FIRE = 20432,
ITEM_DUKE_AIR = 20433,
ITEM_DUKE_EARTH = 20435,
ITEM_DUKE_WATER = 20436,
ITEM_ROYAL_FIRE = 20447,
ITEM_ROYAL_EARTH = 20449,
ITEM_ROYAL_WATER = 20450,
ITEM_ROYAL_AIR = 20448,
ITEM_ROYAL_FIRE = 20447,
ITEM_ROYAL_AIR = 20448,
ITEM_ROYAL_EARTH = 20449,
ITEM_ROYAL_WATER = 20450
};
enum WS
{
TEMPLAR = 0,
DUKE = 1,
ROYAL = 2,
TEMPLAR = 0,
DUKE = 1,
ROYAL = 2,
FIRE = 0x1,
WATER = 0x2,
EARTH = 0x4,
AIR = 0x8
};
FIRE = 0x1,
WATER = 0x2,
EARTH = 0x4,
AIR = 0x8
};
enum WSTexts
{
SAY_TEMPLAR_AGGRO = 0,
SAY_DUKE_AGGRO = 0,
YELL_ROYAL_AGGRO = 0
SAY_TEMPLAR_AGGRO = 0,
SAY_DUKE_AGGRO = 0,
YELL_ROYAL_AGGRO = 0
};
#define GOSSIP_TEMPLAR_RANDOM "I am no cultist, you monster! Come to me and face your destruction!"
#define GOSSIP_TEMPLAR_FIRE "Crimson Templar! I hold your signet! Heed my call!"
#define GOSSIP_TEMPLAR_EARTH "Earthen Templar! I hold your signet! Heed my call!"
#define GOSSIP_TEMPLAR_AIR "Hoary Templar! I hold your signet! Heed my call!"
#define GOSSIP_TEMPLAR_WATER "Azure Templar! I hold your signet! Heed my call!"
#define GOSSIP_DUKE_RANDOM "You will listen to this, vile duke! I am not your Twilight's Hammer lapdog! I am here to challenge you! Come! Come, and meet your death..."
#define GOSSIP_DUKE_FIRE "Duke of Cynders! I hold your signet! Heed my call!"
#define GOSSIP_DUKE_EARTH "The Duke of Shards! I hold your signet! Heed my call!"
#define GOSSIP_DUKE_AIR "The Duke of Zephyrs! I hold your signet! Heed my call!"
#define GOSSIP_DUKE_WATER "The Duke of Fathoms! I hold your signet! Heed my call!"
#define GOSSIP_ROYAL_RANDOM "The day of the judgement has come, fiend! I challenge you to battle!"
#define GOSSIP_ROYAL_FIRE "Prince Skaldrenox! I hold your signet! Heed my call!"
#define GOSSIP_ROYAL_EARTH "Baron Kazum! I hold your signet! Heed my call!"
#define GOSSIP_ROYAL_AIR "High Marshal Whirlaxis! I hold your signet! Heed my call!"
#define GOSSIP_ROYAL_WATER "Lord Skwol! I hold your signet! Heed my call!"
class go_wind_stone : public GameObjectScript
{
public:
@@ -1294,7 +1197,7 @@ class go_wind_stone : public GameObjectScript
case NPC_TEMPLAR_WATER:
case NPC_TEMPLAR_AIR:
case NPC_TEMPLAR_EARTH:
summons->AI()->Talk(SAY_TEMPLAR_AGGRO);
summons->AI()->Talk(SAY_TEMPLAR_AGGRO, player);
break;
case NPC_DUKE_FIRE:
@@ -1323,10 +1226,10 @@ class go_wind_stone : public GameObjectScript
uint32 gossipId = go->GetGOInfo()->GetGossipMenuId();
switch (gossipId)
{
case GOSSIPID_LESSER_WS:
case GOSSIP_ID_LESSER_WS:
{
if (rank >= 1) // 1 or 2 or 3
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEMPLAR_RANDOM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_LESSER_WS, OPTION_ID_WS_RANDOM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
else
{
go->CastSpell(player, SPELL_PUNISHMENT);
@@ -1335,19 +1238,19 @@ class go_wind_stone : public GameObjectScript
uint8 item = GetItems(player, TEMPLAR);
if (item & FIRE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEMPLAR_FIRE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_LESSER_WS, OPTION_ID_1_CRIMSON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
if (item & WATER)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEMPLAR_WATER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_LESSER_WS, OPTION_ID_2_AZURE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
if (item & EARTH)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEMPLAR_EARTH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_LESSER_WS, OPTION_ID_3_EARTHEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
if (item & AIR)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEMPLAR_AIR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_LESSER_WS, OPTION_ID_4_HOARY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
break;
}
case GOSSIPID_WS:
case GOSSIP_ID_WIND_STONE:
{
if (rank >= 2) // 2 or 3
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DUKE_RANDOM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_WIND_STONE, OPTION_ID_WS_RANDOM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
else
{
go->CastSpell(player, SPELL_PUNISHMENT);
@@ -1356,19 +1259,19 @@ class go_wind_stone : public GameObjectScript
uint8 item = GetItems(player, DUKE);
if (item & FIRE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DUKE_FIRE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_WIND_STONE, OPTION_ID_1_CYNDERS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
if (item & WATER)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DUKE_WATER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_WIND_STONE, OPTION_ID_2_FATHOMS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8);
if (item & EARTH)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DUKE_EARTH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_WIND_STONE, OPTION_ID_3_SHARDS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
if (item & AIR)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DUKE_AIR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_WIND_STONE, OPTION_ID_4_ZEPHYRS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
break;
}
case GOSSIPID_GREATER_WS:
case GOSSIP_ID_GREATER_WS:
{
if (rank == 3) // 3
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ROYAL_RANDOM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_GREATER_WS, OPTION_ID_WS_RANDOM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
else
{
go->CastSpell(player, SPELL_PUNISHMENT);
@@ -1377,13 +1280,13 @@ class go_wind_stone : public GameObjectScript
uint8 item = GetItems(player, ROYAL);
if (item & FIRE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ROYAL_FIRE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_GREATER_WS, OPTION_ID_1_SKALDRENOX, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
if (item & WATER)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ROYAL_WATER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_GREATER_WS, OPTION_ID_2_SKWOL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
if (item & EARTH)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ROYAL_EARTH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_GREATER_WS, OPTION_ID_3_KAZUM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
if (item & AIR)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ROYAL_AIR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 15);
player->ADD_GOSSIP_ITEM_DB(GOSSIP_ID_GREATER_WS, OPTION_ID_4_WHIRLAXIS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 15);
break;
}
default:
@@ -1462,6 +1365,5 @@ void AddSC_silithus()
new npc_anachronos_quest_trigger();
new npc_anachronos_the_ancient();
new npc_qiraj_war_spawn();
new npcs_rutgar_and_frankal();
new go_wind_stone();
}