mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 17:05:44 +01:00
Convert some C style casts to new functions
--HG-- branch : trunk
This commit is contained in:
@@ -241,7 +241,7 @@ void Unit::Update(uint32 p_time)
|
||||
SendThreatListUpdate();
|
||||
|
||||
// update combat timer only for players and pets (only pets with PetAI)
|
||||
if (isInCombat() && (GetTypeId() == TYPEID_PLAYER || (((Creature *)this)->isPet() && IsControlledByPlayer())))
|
||||
if (isInCombat() && (GetTypeId() == TYPEID_PLAYER || (ToCreature()->isPet() && IsControlledByPlayer())))
|
||||
{
|
||||
// Check UNIT_STAT_MELEE_ATTACKING or UNIT_STAT_CHASE (without UNIT_STAT_FOLLOW in this case) so pets can reach far away
|
||||
// targets without stopping half way there and running off.
|
||||
@@ -578,13 +578,6 @@ void Unit::DealDamageMods(Unit *pVictim, uint32 &damage, uint32* absorb)
|
||||
|
||||
uint32 originalDamage = damage;
|
||||
|
||||
//Script Event damage Deal
|
||||
//if (GetTypeId() == TYPEID_UNIT && ((Creature *)this)->AI())
|
||||
// ((Creature *)this)->AI()->DamageDeal(pVictim, damage);
|
||||
//Script Event damage taken
|
||||
//if (pVictim->GetTypeId() == TYPEID_UNIT && ((Creature *)pVictim)->IsAIEnabled)
|
||||
// ((Creature *)pVictim)->AI()->DamageTaken(this, damage);
|
||||
|
||||
if (absorb && originalDamage > damage)
|
||||
absorb += (originalDamage - damage);
|
||||
}
|
||||
@@ -1553,7 +1546,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss)
|
||||
}
|
||||
|
||||
if (GetTypeId() == TYPEID_PLAYER)
|
||||
((Player *)this)->CastItemCombatSpell(pVictim, damageInfo->attackType, damageInfo->procVictim, damageInfo->procEx);
|
||||
ToPlayer()->CastItemCombatSpell(pVictim, damageInfo->attackType, damageInfo->procVictim, damageInfo->procEx);
|
||||
|
||||
// Do effect if any damage done to target
|
||||
if (damageInfo->damage)
|
||||
@@ -1649,7 +1642,7 @@ uint32 Unit::CalcArmorReducedDamage(Unit* pVictim, const uint32 damage, SpellEnt
|
||||
// item dependent spell - check curent weapons
|
||||
for (int i = 0; i < MAX_ATTACK; ++i)
|
||||
{
|
||||
Item *weapon = ((Player *)this)->GetWeaponForAttack(WeaponAttackType(i));
|
||||
Item *weapon = ToPlayer()->GetWeaponForAttack(WeaponAttackType(i));
|
||||
|
||||
if (weapon && weapon->IsFitToSpellRequirements((*itr)->GetSpellProto()))
|
||||
{
|
||||
@@ -5518,14 +5511,14 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
|
||||
return false;
|
||||
|
||||
// Get Aldor reputation rank
|
||||
if (((Player *)this)->GetReputationRank(932) == REP_EXALTED)
|
||||
if (ToPlayer()->GetReputationRank(932) == REP_EXALTED)
|
||||
{
|
||||
target = this;
|
||||
triggered_spell_id = 45479;
|
||||
break;
|
||||
}
|
||||
// Get Scryers reputation rank
|
||||
if (((Player *)this)->GetReputationRank(934) == REP_EXALTED)
|
||||
if (ToPlayer()->GetReputationRank(934) == REP_EXALTED)
|
||||
{
|
||||
// triggered at positive/self casts also, current attack target used then
|
||||
if(IsFriendlyTo(target))
|
||||
@@ -5533,7 +5526,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
|
||||
target = getVictim();
|
||||
if(!target)
|
||||
{
|
||||
uint64 selected_guid = ((Player *)this)->GetSelection();
|
||||
uint64 selected_guid = ToPlayer()->GetSelection();
|
||||
target = ObjectAccessor::GetUnit(*this,selected_guid);
|
||||
if(!target)
|
||||
return false;
|
||||
@@ -5556,14 +5549,14 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
|
||||
return false;
|
||||
|
||||
// Get Aldor reputation rank
|
||||
if (((Player *)this)->GetReputationRank(932) == REP_EXALTED)
|
||||
if (ToPlayer()->GetReputationRank(932) == REP_EXALTED)
|
||||
{
|
||||
target = this;
|
||||
triggered_spell_id = 45480;
|
||||
break;
|
||||
}
|
||||
// Get Scryers reputation rank
|
||||
if (((Player *)this)->GetReputationRank(934) == REP_EXALTED)
|
||||
if (ToPlayer()->GetReputationRank(934) == REP_EXALTED)
|
||||
{
|
||||
triggered_spell_id = 45428;
|
||||
break;
|
||||
@@ -5579,14 +5572,14 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
|
||||
return false;
|
||||
|
||||
// Get Aldor reputation rank
|
||||
if (((Player *)this)->GetReputationRank(932) == REP_EXALTED)
|
||||
if (ToPlayer()->GetReputationRank(932) == REP_EXALTED)
|
||||
{
|
||||
target = this;
|
||||
triggered_spell_id = 45432;
|
||||
break;
|
||||
}
|
||||
// Get Scryers reputation rank
|
||||
if (((Player *)this)->GetReputationRank(934) == REP_EXALTED)
|
||||
if (ToPlayer()->GetReputationRank(934) == REP_EXALTED)
|
||||
{
|
||||
target = this;
|
||||
triggered_spell_id = 45431;
|
||||
@@ -5603,14 +5596,14 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
|
||||
return false;
|
||||
|
||||
// Get Aldor reputation rank
|
||||
if (((Player *)this)->GetReputationRank(932) == REP_EXALTED)
|
||||
if (ToPlayer()->GetReputationRank(932) == REP_EXALTED)
|
||||
{
|
||||
target = this;
|
||||
triggered_spell_id = 45478;
|
||||
break;
|
||||
}
|
||||
// Get Scryers reputation rank
|
||||
if (((Player *)this)->GetReputationRank(934) == REP_EXALTED)
|
||||
if (ToPlayer()->GetReputationRank(934) == REP_EXALTED)
|
||||
{
|
||||
triggered_spell_id = 45430;
|
||||
break;
|
||||
@@ -6288,7 +6281,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
|
||||
int32 basepoints1 = triggerAmount * 2;
|
||||
// Improved Leader of the Pack
|
||||
// Check cooldown of heal spell cooldown
|
||||
if (GetTypeId() == TYPEID_PLAYER && !((Player *)this)->HasSpellCooldown(34299))
|
||||
if (GetTypeId() == TYPEID_PLAYER && !ToPlayer()->HasSpellCooldown(34299))
|
||||
CastCustomSpell(this,60889,&basepoints1,0,0,true,0,triggeredByAura);
|
||||
break;
|
||||
}
|
||||
@@ -11301,7 +11294,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId)
|
||||
Pet* pet = this->ToPlayer()->GetPet();
|
||||
if (pet)
|
||||
{
|
||||
BattleGround *bg = ((Player *)this)->GetBattleGround();
|
||||
BattleGround *bg = ToPlayer()->GetBattleGround();
|
||||
// don't unsummon pet in arena but SetFlag UNIT_FLAG_STUNNED to disable pet's interface
|
||||
if (bg && bg->isArena())
|
||||
pet->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
|
||||
@@ -11541,7 +11534,7 @@ bool Unit::isAttackableByAOE() const
|
||||
UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE))
|
||||
return false;
|
||||
|
||||
if (GetTypeId() == TYPEID_PLAYER && ((Player *)this)->isGameMaster())
|
||||
if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->isGameMaster())
|
||||
return false;
|
||||
|
||||
return !hasUnitState(UNIT_STAT_UNATTACKABLE);
|
||||
@@ -14828,7 +14821,7 @@ void Unit::SetStunned(bool apply)
|
||||
|
||||
// don't remove UNIT_FLAG_STUNNED for pet when owner is mounted (disabled pet's interface)
|
||||
Unit *pOwner = GetOwner();
|
||||
if (!pOwner || (pOwner->GetTypeId() == TYPEID_PLAYER && !((Player *)pOwner)->IsMounted()))
|
||||
if (!pOwner || (pOwner->GetTypeId() == TYPEID_PLAYER && !pOwner->ToPlayer()->IsMounted()))
|
||||
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
|
||||
|
||||
if (!hasUnitState(UNIT_STAT_ROOT)) // prevent allow move if have also root effect
|
||||
@@ -14855,7 +14848,7 @@ void Unit::SetRooted(bool apply)
|
||||
SendMessageToSet(&data,true);
|
||||
|
||||
if (GetTypeId() != TYPEID_PLAYER)
|
||||
((Creature *)this)->StopMoving();
|
||||
ToCreature()->StopMoving();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user