diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 674f718009f..1d0af0eed55 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -767,7 +767,7 @@ void LFGMgr::GetCompatibleDungeons(LfgDungeonSet& dungeons, GuidSet const& playe bool eraseDungeon = true; // Don't remove the dungeon if team members are trying to continue a locked instance - if (it2->second == LFG_LOCKSTATUS_RAID_LOCKED && isContinue) + if (it2->second.lockStatus == LFG_LOCKSTATUS_RAID_LOCKED && isContinue) { LFGDungeonData const* dungeon = GetLFGDungeon(dungeonId); ASSERT(dungeon);