From e17af4b0982164eabff2d10ebb527a2125cd036a Mon Sep 17 00:00:00 2001 From: Carbenium Date: Tue, 21 Jul 2015 19:11:36 +0200 Subject: [PATCH] Fix merge fail --- src/server/game/DungeonFinding/LFGMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 674f718009f..1d0af0eed55 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -767,7 +767,7 @@ void LFGMgr::GetCompatibleDungeons(LfgDungeonSet& dungeons, GuidSet const& playe bool eraseDungeon = true; // Don't remove the dungeon if team members are trying to continue a locked instance - if (it2->second == LFG_LOCKSTATUS_RAID_LOCKED && isContinue) + if (it2->second.lockStatus == LFG_LOCKSTATUS_RAID_LOCKED && isContinue) { LFGDungeonData const* dungeon = GetLFGDungeon(dungeonId); ASSERT(dungeon);