Add basic support for QUEST_FLAGS_PARTY_ACCEPT (2). by NoFantasy

--HG--
branch : trunk
This commit is contained in:
n0n4m3
2009-12-19 18:08:07 +01:00
parent ef2cbee517
commit e1e11ed43e
3 changed files with 80 additions and 1 deletions

View File

@@ -158,6 +158,30 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data )
{
_player->AddQuest( qInfo, pObject );
if (qInfo->HasFlag(QUEST_FLAGS_PARTY_ACCEPT))
{
if (Group* pGroup = _player->GetGroup())
{
for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next())
{
Player* pPlayer = itr->getSource();
if (!pPlayer || pPlayer == _player) // not self
continue;
if (pPlayer->CanTakeQuest(qInfo, true))
{
pPlayer->SetDivider(_player->GetGUID());
//need confirmation that any gossip window will close
pPlayer->PlayerTalkClass->CloseGossip();
_player->SendQuestConfirmAccept(qInfo, pPlayer);
}
}
}
}
if ( _player->CanCompleteQuest( quest ) )
_player->CompleteQuest( quest );
@@ -375,7 +399,34 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recv_data)
uint32 quest;
recv_data >> quest;
sLog.outDebug( "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u",quest );
sLog.outDebug("WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u", quest);
if (const Quest* pQuest = objmgr.GetQuestTemplate(quest))
{
if (!pQuest->HasFlag(QUEST_FLAGS_PARTY_ACCEPT))
return;
Player* pOriginalPlayer = ObjectAccessor::FindPlayer(_player->GetDivider());
if (!pOriginalPlayer)
return;
if (pQuest->GetType() == QUEST_TYPE_RAID)
{
if (!_player->IsInSameRaidWith(pOriginalPlayer))
return;
}
else
{
if (!_player->IsInSameGroupWith(pOriginalPlayer))
return;
}
if (_player->CanAddQuest(pQuest, true))
_player->AddQuest(pQuest, NULL); // NULL, this prevent DB script from duplicate running
_player->SetDivider(0);
}
}
void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recv_data)