Core/Scripts: Changed SummonList::DoAction to take signed int as action identifier to be consistent with AI()->DoAction parameter type

This commit is contained in:
Shauren
2011-03-08 17:17:41 +01:00
parent e5347a3bda
commit e25a5ca4f8
4 changed files with 11 additions and 11 deletions

View File

@@ -30,7 +30,7 @@ void SummonList::DoZoneInCombat(uint32 entry)
}
}
void SummonList::DoAction(uint32 entry, uint32 info)
void SummonList::DoAction(uint32 entry, int32 info)
{
for (iterator i = begin(); i != end();)
{

View File

@@ -34,7 +34,7 @@ class SummonList : public std::list<uint64>
void Despawn(Creature *summon) { remove(summon->GetGUID()); }
void DespawnEntry(uint32 entry);
void DespawnAll();
void DoAction(uint32 entry, uint32 info);
void DoAction(uint32 entry, int32 info);
void DoZoneInCombat(uint32 entry = 0);
void RemoveNotExisting();
bool HasEntry(uint32 entry);