diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 8c854b7d30c..c63761a3255 100755 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -893,7 +893,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) //! Negative mutetime indicates amount of seconds to be muted effective on next login - which is now. if (mutetime < 0) { - mutetime = time(NULL) + abs(mutetime); + mutetime = time(NULL) + llabs(mutetime); LoginDatabase.PExecute("UPDATE account SET mutetime = " SI64FMTD " WHERE id = '%u'", mutetime, id); }