From e30cdbba28778b004e57badfb3b9b52f7fd85fa4 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Fri, 8 Mar 2019 17:23:11 +0100 Subject: [PATCH] Core/Spells: do not check for MiscValue1 in SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE for stacking checks to fix an exploit that was stacking stats into infinity --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index aa2822ad817..97d69ad0a78 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3534,7 +3534,7 @@ void AuraEffect::HandleModTotalPercentStat(AuraApplication const* aurApp, uint8 return; Unit* target = aurApp->GetTarget(); - int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, -1); + int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE); if (abs(spellGroupVal) >= abs(GetAmount())) return;