From e4424f1d1616dcd4c2505e7e869dca67c487ea00 Mon Sep 17 00:00:00 2001 From: thenecromancer Date: Sat, 20 Feb 2010 15:29:16 +0100 Subject: [PATCH] Don't take away runes when not hitting --HG-- branch : trunk --- src/game/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 98ac23e69d5..28784baf64b 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -4086,7 +4086,7 @@ void Spell::TakePower() Powers powerType = Powers(m_spellInfo->powerType); - if(powerType == POWER_RUNE) + if(hit && powerType == POWER_RUNE) { TakeRunePower(); return;