mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-22 18:15:31 +01:00
*Some clean up of spell target selection.
--HG-- branch : trunk
This commit is contained in:
@@ -1925,6 +1925,48 @@ void SpellMgr::LoadSpellCustomAttr()
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for(int i = 0; i < TOTAL_SPELL_EFFECTS; ++i)
|
||||
{
|
||||
switch(i)
|
||||
{
|
||||
case SPELL_EFFECT_SUMMON:
|
||||
case SPELL_EFFECT_SUMMON_WILD:
|
||||
case SPELL_EFFECT_SUMMON_GUARDIAN:
|
||||
case SPELL_EFFECT_TRANS_DOOR: //summon object
|
||||
case SPELL_EFFECT_SUMMON_PET:
|
||||
case SPELL_EFFECT_SUMMON_POSSESSED:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_WILD:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT1:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT2:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT3:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT4:
|
||||
case SPELL_EFFECT_SUMMON_CRITTER:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT1:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT2:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT3:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT4:
|
||||
case SPELL_EFFECT_SUMMON_DEAD_PET:
|
||||
case SPELL_EFFECT_SUMMON_DEMON:
|
||||
case SPELL_EFFECT_ADD_FARSIGHT:
|
||||
case SPELL_EFFECT_TRIGGER_SPELL_2: //ritual of summon
|
||||
case SPELL_EFFECT_TRIGGER_MISSILE:
|
||||
EffectTargetType[i] = SPELL_REQUIRE_DEST;
|
||||
break;
|
||||
case SPELL_EFFECT_PARRY: // 0
|
||||
case SPELL_EFFECT_BLOCK: // 0
|
||||
case SPELL_EFFECT_SKILL: // always with dummy 3 as A
|
||||
case SPELL_EFFECT_LEARN_SPELL: // 0
|
||||
case SPELL_EFFECT_TRADE_SKILL: // 0 or 1
|
||||
case SPELL_EFFECT_PROFICIENCY: // 0
|
||||
EffectTargetType[i] = SPELL_REQUIRE_NONE;
|
||||
break;
|
||||
default:
|
||||
EffectTargetType[i] = SPELL_REQUIRE_UNIT;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SpellMgr::LoadSpellLinked()
|
||||
|
||||
Reference in New Issue
Block a user