Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differences between branches

This commit is contained in:
Shauren
2016-04-02 17:05:46 +02:00
parent e241ff45c5
commit e52878b6b5
23 changed files with 37 additions and 37 deletions

View File

@@ -105,7 +105,7 @@ class DuelResetScript : public PlayerScript
{
SpellHistory::Clock::time_point now = SpellHistory::Clock::now();
uint32 cooldownDuration = itr->second.CooldownEnd > now ? std::chrono::duration_cast<std::chrono::milliseconds>(itr->second.CooldownEnd - now).count() : 0;
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& !itr->second.OnHold
@@ -119,7 +119,7 @@ class DuelResetScript : public PlayerScript
// remove cooldowns on spells that have < 10 min CD and has no onHold
player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& !itr->second.OnHold;