mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-21 09:44:45 +01:00
*Backed out changeset 3be01fb200a5
--HG-- branch : trunk
This commit is contained in:
@@ -17,6 +17,7 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Common.h"
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#include "Database/DatabaseEnv.h"
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#include "WorldPacket.h"
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@@ -37,20 +38,26 @@
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#include "GridNotifiersImpl.h"
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#include "SpellMgr.h"
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#include "ScriptCalls.h"
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bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)
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{
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if (!*args)
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return false;
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char* px = strtok((char*)args, " ");
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if (!px)
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return false;
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uint8 failnum = (uint8)atoi(px);
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if (failnum==0 && *px!='0')
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return false;
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char* p1 = strtok(NULL, " ");
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uint8 failarg1 = p1 ? (uint8)atoi(p1) : 0;
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char* p2 = strtok(NULL, " ");
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uint8 failarg2 = p2 ? (uint8)atoi(p2) : 0;
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WorldPacket data(SMSG_CAST_FAILED, 5);
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data << uint8(0);
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data << uint32(133);
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@@ -59,13 +66,17 @@ bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)
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data << uint32(failarg1);
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if (p2)
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data << uint32(failarg2);
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m_session->SendPacket(&data);
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return true;
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}
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bool ChatHandler::HandleDebugSendPoiCommand(const char* args)
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{
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if (!*args)
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return false;
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Player *pPlayer = m_session->GetPlayer();
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Unit* target = getSelectedUnit();
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if (!target)
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@@ -73,40 +84,50 @@ bool ChatHandler::HandleDebugSendPoiCommand(const char* args)
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SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
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return true;
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}
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char* icon_text = strtok((char*)args, " ");
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char* flags_text = strtok(NULL, " ");
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if (!icon_text || !flags_text)
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return false;
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uint32 icon = atol(icon_text);
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uint32 flags = atol(flags_text);
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sLog.outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags);
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pPlayer->PlayerTalkClass->SendPointOfInterest(target->GetPositionX(), target->GetPositionY(), Poi_Icon(icon), flags, 30, "Test POI");
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return true;
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}
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bool ChatHandler::HandleDebugSendEquipErrorCommand(const char* args)
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{
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if (!*args)
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return false;
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uint8 msg = atoi(args);
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m_session->GetPlayer()->SendEquipError(msg, 0, 0);
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return true;
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}
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bool ChatHandler::HandleDebugSendSellErrorCommand(const char* args)
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{
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if (!*args)
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return false;
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uint8 msg = atoi(args);
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m_session->GetPlayer()->SendSellError(msg, 0, 0, 0);
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return true;
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}
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bool ChatHandler::HandleDebugSendBuyErrorCommand(const char* args)
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{
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if (!*args)
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return false;
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uint8 msg = atoi(args);
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m_session->GetPlayer()->SendBuyError(msg, 0, 0, 0);
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return true;
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}
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bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/)
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{
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Unit *unit = getSelectedUnit();
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@@ -116,18 +137,24 @@ bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/)
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else
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player = (Player*)unit;
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if(!unit) unit = player;
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std::ifstream ifs("opcode.txt");
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if (ifs.bad())
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return false;
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uint32 opcode;
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ifs >> opcode;
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WorldPacket data(opcode, 0);
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while(!ifs.eof())
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{
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std::string type;
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ifs >> type;
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if(type == "")
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break;
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if(type == "uint8")
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{
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uint16 val1;
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@@ -229,17 +256,21 @@ bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/)
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PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName());
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return true;
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}
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bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args)
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{
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char* w = strtok((char*)args, " ");
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char* s = strtok(NULL, " ");
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if (!w || !s)
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return false;
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uint32 world = (uint32)atoi(w);
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uint32 state = (uint32)atoi(s);
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m_session->GetPlayer()->SendUpdateWorldState(world, state);
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return true;
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}
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bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args)
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{
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// USAGE: .debug play cinematic #cinematicid
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@@ -250,16 +281,20 @@ bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args)
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SetSentErrorMessage(true);
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return false;
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}
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uint32 dwId = atoi((char*)args);
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if (!sCinematicSequencesStore.LookupEntry(dwId))
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{
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PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, dwId);
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SetSentErrorMessage(true);
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return false;
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}
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m_session->GetPlayer()->SendCinematicStart(dwId);
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return true;
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}
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bool ChatHandler::HandleDebugPlayMovieCommand(const char* args)
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{
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// USAGE: .debug play movie #movieid
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@@ -270,16 +305,20 @@ bool ChatHandler::HandleDebugPlayMovieCommand(const char* args)
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SetSentErrorMessage(true);
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return false;
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}
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uint32 dwId = atoi((char*)args);
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if (!sMovieStore.LookupEntry(dwId))
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{
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PSendSysMessage(LANG_MOVIE_NOT_EXIST, dwId);
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SetSentErrorMessage(true);
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return false;
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}
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m_session->GetPlayer()->SendMovieStart(dwId);
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return true;
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}
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//Play sound
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bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
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{
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@@ -291,13 +330,16 @@ bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
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SetSentErrorMessage(true);
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return false;
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}
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uint32 dwSoundId = atoi((char*)args);
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if (!sSoundEntriesStore.LookupEntry(dwSoundId))
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{
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PSendSysMessage(LANG_SOUND_NOT_EXIST, dwSoundId);
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SetSentErrorMessage(true);
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return false;
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}
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Unit* unit = getSelectedUnit();
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if (!unit)
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{
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@@ -305,20 +347,25 @@ bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
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SetSentErrorMessage(true);
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return false;
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}
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if (m_session->GetPlayer()->GetSelection())
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unit->PlayDistanceSound(dwSoundId,m_session->GetPlayer());
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else
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unit->PlayDirectSound(dwSoundId,m_session->GetPlayer());
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PSendSysMessage(LANG_YOU_HEAR_SOUND, dwSoundId);
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return true;
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}
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//Send notification in channel
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bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args)
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{
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if (!*args)
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return false;
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const char *name = "test";
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uint8 code = atoi(args);
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WorldPacket data(SMSG_CHANNEL_NOTIFY, (1+10));
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data << code; // notify type
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data << name; // channel name
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@@ -327,11 +374,13 @@ bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args)
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m_session->SendPacket(&data);
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return true;
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}
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//Send notification in chat
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bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args)
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{
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if (!*args)
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return false;
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const char *msg = "testtest";
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uint8 type = atoi(args);
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WorldPacket data;
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@@ -339,31 +388,38 @@ bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args)
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m_session->SendPacket(&data);
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return true;
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}
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bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args)
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{
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uint32 msg = atol((char*)args);
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m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg);
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return true;
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}
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bool ChatHandler::HandleDebugGetLootRecipientCommand(const char* /*args*/)
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{
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Creature* target = getSelectedCreature();
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if (!target)
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return false;
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PSendSysMessage("loot recipient: %s", target->hasLootRecipient()?(target->GetLootRecipient()?target->GetLootRecipient()->GetName():"offline"):"no loot recipient");
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return true;
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}
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bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args)
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{
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uint32 msg = atol((char*)args);
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m_session->GetPlayer()->SendCanTakeQuestResponse(msg);
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return true;
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}
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bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
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{
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if (!*args)
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return false;
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std::string state_str = args;
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ItemUpdateState state = ITEM_UNCHANGED;
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bool list_queue = false, check_all = false;
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if (state_str == "unchanged") state = ITEM_UNCHANGED;
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@@ -373,8 +429,10 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
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else if (state_str == "queue") list_queue = true;
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else if (state_str == "check_all") check_all = true;
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else return false;
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Player* player = getSelectedPlayer();
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if (!player) player = m_session->GetPlayer();
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if (!list_queue && !check_all)
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{
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state_str = "The player has the following " + state_str + " items: ";
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@@ -383,6 +441,7 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
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{
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if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
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continue;
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Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
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if (!item) continue;
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if (!item->IsBag())
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@@ -402,6 +461,7 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
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}
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}
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}
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if (list_queue)
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{
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std::vector<Item *> &updateQueue = player->GetItemUpdateQueue();
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@@ -409,8 +469,10 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
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{
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Item *item = updateQueue[i];
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if(!item) continue;
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Bag *container = item->GetContainer();
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uint8 bag_slot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0);
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std::string st;
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switch(item->GetState())
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{
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@@ -419,11 +481,13 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
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case ITEM_NEW: st = "new"; break;
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case ITEM_REMOVED: st = "removed"; break;
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}
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PSendSysMessage("bag: %d slot: %d guid: %d - state: %s", bag_slot, item->GetSlot(), item->GetGUIDLow(), st.c_str());
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}
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if (updateQueue.empty())
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PSendSysMessage("updatequeue empty");
|
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}
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if (check_all)
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{
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bool error = false;
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@@ -432,23 +496,28 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
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{
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||||
if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
|
||||
continue;
|
||||
|
||||
Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
|
||||
if (!item) continue;
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||||
|
||||
if (item->GetSlot() != i)
|
||||
{
|
||||
PSendSysMessage("item at slot %d, guid %d has an incorrect slot value: %d", i, item->GetGUIDLow(), item->GetSlot());
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||||
error = true; continue;
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||||
}
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||||
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||||
if (item->GetOwnerGUID() != player->GetGUID())
|
||||
{
|
||||
PSendSysMessage("for the item at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow());
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||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (Bag *container = item->GetContainer())
|
||||
{
|
||||
PSendSysMessage("item at slot: %d guid: %d has a container (slot: %d, guid: %d) but shouldnt!", item->GetSlot(), item->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow());
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error = true; continue;
|
||||
}
|
||||
|
||||
if (item->IsInUpdateQueue())
|
||||
{
|
||||
uint16 qp = item->GetQueuePos();
|
||||
@@ -457,11 +526,13 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
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||||
PSendSysMessage("item at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", item->GetSlot(), item->GetGUIDLow(), qp);
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (updateQueue[qp] == NULL)
|
||||
{
|
||||
PSendSysMessage("item at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", item->GetSlot(), item->GetGUIDLow(), qp);
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (updateQueue[qp] != item)
|
||||
{
|
||||
PSendSysMessage("item at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", item->GetSlot(), item->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow());
|
||||
@@ -473,6 +544,7 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
|
||||
PSendSysMessage("item at slot: %d guid: %d is not in queue but should be (state: %d)!", item->GetSlot(), item->GetGUIDLow(), item->GetState());
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if(item->IsBag())
|
||||
{
|
||||
Bag *bag = (Bag*)item;
|
||||
@@ -480,27 +552,32 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
|
||||
{
|
||||
Item* item2 = bag->GetItemByPos(j);
|
||||
if (!item2) continue;
|
||||
|
||||
if (item2->GetSlot() != j)
|
||||
{
|
||||
PSendSysMessage("the item in bag %d slot %d, guid %d has an incorrect slot value: %d", bag->GetSlot(), j, item2->GetGUIDLow(), item2->GetSlot());
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (item2->GetOwnerGUID() != player->GetGUID())
|
||||
{
|
||||
PSendSysMessage("for the item in bag %d at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID()), player->GetGUIDLow());
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
Bag *container = item2->GetContainer();
|
||||
if (!container)
|
||||
{
|
||||
PSendSysMessage("the item in bag %d at slot %d with guid %d has no container!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow());
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (container != bag)
|
||||
{
|
||||
PSendSysMessage("the item in bag %d at slot %d with guid %d has a different container(slot %d guid %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow());
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (item2->IsInUpdateQueue())
|
||||
{
|
||||
uint16 qp = item2->GetQueuePos();
|
||||
@@ -509,11 +586,13 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
|
||||
PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp);
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (updateQueue[qp] == NULL)
|
||||
{
|
||||
PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp);
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (updateQueue[qp] != item2)
|
||||
{
|
||||
PSendSysMessage("item in bag: %d at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow());
|
||||
@@ -528,27 +607,33 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(size_t i = 0; i < updateQueue.size(); ++i)
|
||||
{
|
||||
Item *item = updateQueue[i];
|
||||
if(!item) continue;
|
||||
|
||||
if (item->GetOwnerGUID() != player->GetGUID())
|
||||
{
|
||||
PSendSysMessage("queue(" SIZEFMTD "): for the an item (guid %d), the owner's guid (%d) and player's guid (%d) don't match!", i, item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow());
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (item->GetQueuePos() != i)
|
||||
{
|
||||
PSendSysMessage("queue(" SIZEFMTD "): for the an item (guid %d), the queuepos doesn't match it's position in the queue!", i, item->GetGUIDLow());
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (item->GetState() == ITEM_REMOVED) continue;
|
||||
Item *test = player->GetItemByPos( item->GetBagSlot(), item->GetSlot());
|
||||
|
||||
if (test == NULL)
|
||||
{
|
||||
PSendSysMessage("queue(" SIZEFMTD "): the bag(%d) and slot(%d) values for the item with guid %d are incorrect, the player doesn't have an item at that position!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow());
|
||||
error = true; continue;
|
||||
}
|
||||
|
||||
if (test != item)
|
||||
{
|
||||
PSendSysMessage("queue(" SIZEFMTD "): the bag(%d) and slot(%d) values for the item with guid %d are incorrect, the item with guid %d is there instead!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow(), test->GetGUIDLow());
|
||||
@@ -558,23 +643,28 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
|
||||
if (!error)
|
||||
SendSysMessage("All OK!");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugBattlegroundCommand(const char * /*args*/)
|
||||
{
|
||||
sBattleGroundMgr.ToggleTesting();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugArenaCommand(const char * /*args*/)
|
||||
{
|
||||
sBattleGroundMgr.ToggleArenaTesting();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugThreatList(const char * /*args*/)
|
||||
{
|
||||
Creature* target = getSelectedCreature();
|
||||
if(!target || target->isTotem() || target->isPet())
|
||||
return false;
|
||||
|
||||
std::list<HostilReference*>& tlist = target->getThreatManager().getThreatList();
|
||||
std::list<HostilReference*>::iterator itr;
|
||||
uint32 cnt = 0;
|
||||
@@ -590,6 +680,7 @@ bool ChatHandler::HandleDebugThreatList(const char * /*args*/)
|
||||
SendSysMessage("End of threat list.");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
|
||||
{
|
||||
Unit* target = getSelectedUnit();
|
||||
@@ -610,35 +701,45 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
|
||||
SendSysMessage("End of hostil reference list.");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugSetVehicleId(const char *args)
|
||||
{
|
||||
Unit* target = getSelectedUnit();
|
||||
if(!target || target->IsVehicle())
|
||||
return false;
|
||||
|
||||
if(!args)
|
||||
return false;
|
||||
|
||||
char* i = strtok((char*)args, " ");
|
||||
if(!i)
|
||||
return false;
|
||||
|
||||
uint32 id = (uint32)atoi(i);
|
||||
//target->SetVehicleId(id);
|
||||
target->SendUpdateObjectToAllExcept(NULL);
|
||||
PSendSysMessage("Vehicle id set to %u", id);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugEnterVehicle(const char * args)
|
||||
{
|
||||
Unit* target = getSelectedUnit();
|
||||
if(!target || !target->IsVehicle())
|
||||
return false;
|
||||
|
||||
if(!args)
|
||||
return false;
|
||||
|
||||
char* i = strtok((char*)args, " ");
|
||||
if(!i)
|
||||
return false;
|
||||
|
||||
char* j = strtok(NULL, " ");
|
||||
|
||||
uint32 entry = (uint32)atoi(i);
|
||||
int8 seatId = j ? (int8)atoi(j) : -1;
|
||||
|
||||
if(!entry)
|
||||
m_session->GetPlayer()->EnterVehicle(target, seatId);
|
||||
else
|
||||
@@ -651,39 +752,57 @@ bool ChatHandler::HandleDebugEnterVehicle(const char * args)
|
||||
return false;
|
||||
passenger->EnterVehicle(target, seatId);
|
||||
}
|
||||
|
||||
PSendSysMessage("Unit %u entered vehicle %d", entry, (int32)seatId);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
char* e = strtok((char*)args, " ");
|
||||
char* i = strtok(NULL, " ");
|
||||
|
||||
if (!e)
|
||||
return false;
|
||||
|
||||
uint32 entry = (uint32)atoi(e);
|
||||
|
||||
float x, y, z, o = m_session->GetPlayer()->GetOrientation();
|
||||
m_session->GetPlayer()->GetClosePoint(x, y, z, m_session->GetPlayer()->GetObjectSize());
|
||||
|
||||
if(!i)
|
||||
return m_session->GetPlayer()->SummonCreature(entry, x, y, z, o);
|
||||
|
||||
uint32 id = (uint32)atoi(i);
|
||||
|
||||
CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
|
||||
|
||||
if (!ci)
|
||||
return false;
|
||||
|
||||
VehicleEntry const *ve = sVehicleStore.LookupEntry(id);
|
||||
|
||||
if (!ve)
|
||||
return false;
|
||||
|
||||
Creature *v = new Creature;
|
||||
|
||||
Map *map = m_session->GetPlayer()->GetMap();
|
||||
|
||||
if(!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, m_session->GetPlayer()->GetPhaseMask(), entry, id, m_session->GetPlayer()->GetTeam(), x, y, z, o))
|
||||
{
|
||||
delete v;
|
||||
return false;
|
||||
}
|
||||
|
||||
map->Add((Creature*)v);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/)
|
||||
{
|
||||
const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
|
||||
@@ -693,54 +812,74 @@ bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/)
|
||||
SendSysMessage(ss.str().c_str());
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
uint32 PhaseShift = atoi(args);
|
||||
m_session->SendSetPhaseShift(PhaseShift);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugSetItemFlagCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
char* e = strtok((char*)args, " ");
|
||||
char* f = strtok(NULL, " ");
|
||||
|
||||
if (!e || !f)
|
||||
return false;
|
||||
|
||||
uint32 guid = (uint32)atoi(e);
|
||||
uint32 flag = (uint32)atoi(f);
|
||||
|
||||
Item *i = m_session->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
|
||||
|
||||
if (!i)
|
||||
return false;
|
||||
|
||||
i->SetUInt32Value(ITEM_FIELD_FLAGS, flag);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugItemExpireCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
char* e = strtok((char*)args, " ");
|
||||
if (!e)
|
||||
return false;
|
||||
|
||||
uint32 guid = (uint32)atoi(e);
|
||||
|
||||
Item *i = m_session->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
|
||||
|
||||
if (!i)
|
||||
return false;
|
||||
|
||||
m_session->GetPlayer()->DestroyItem( i->GetBagSlot(),i->GetSlot(), true);
|
||||
Script->ItemExpire(m_session->GetPlayer(),i->GetProto());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//show animation
|
||||
bool ChatHandler::HandleDebugAnimCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
uint32 anim_id = atoi((char*)args);
|
||||
m_session->GetPlayer()->HandleEmoteCommand(anim_id);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
@@ -749,6 +888,7 @@ bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args)
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
Unit* unit = getSelectedUnit();
|
||||
if (!unit)
|
||||
{
|
||||
@@ -756,6 +896,7 @@ bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args)
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
int32 state = atoi((char*)args);
|
||||
if (!state)
|
||||
{
|
||||
@@ -764,18 +905,23 @@ bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args)
|
||||
unit->ModifyAuraState(AuraState(i),false);
|
||||
return true;
|
||||
}
|
||||
|
||||
unit->ModifyAuraState(AuraState(abs(state)),state > 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugSetValueCommand(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
||||
char* px = strtok((char*)args, " ");
|
||||
char* py = strtok(NULL, " ");
|
||||
char* pz = strtok(NULL, " ");
|
||||
|
||||
if (!px || !py)
|
||||
return false;
|
||||
|
||||
WorldObject* target = getSelectedObject();
|
||||
if(!target)
|
||||
{
|
||||
@@ -783,7 +929,9 @@ bool ChatHandler::HandleDebugSetValueCommand(const char* args)
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
uint64 guid = target->GetGUID();
|
||||
|
||||
uint32 Opcode = (uint32)atoi(px);
|
||||
if(Opcode >= target->GetValuesCount())
|
||||
{
|
||||
@@ -809,16 +957,21 @@ bool ChatHandler::HandleDebugSetValueCommand(const char* args)
|
||||
target->SetFloatValue( Opcode , fValue );
|
||||
PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode,fValue);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugGetValueCommand(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
||||
char* px = strtok((char*)args, " ");
|
||||
char* pz = strtok(NULL, " ");
|
||||
|
||||
if (!px)
|
||||
return false;
|
||||
|
||||
Unit* target = getSelectedUnit();
|
||||
if(!target)
|
||||
{
|
||||
@@ -826,7 +979,9 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args)
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
uint64 guid = target->GetGUID();
|
||||
|
||||
uint32 Opcode = (uint32)atoi(px);
|
||||
if(Opcode >= target->GetValuesCount())
|
||||
{
|
||||
@@ -838,6 +993,7 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args)
|
||||
bool isint32 = true;
|
||||
if(pz)
|
||||
isint32 = (bool)atoi(pz);
|
||||
|
||||
if(isint32)
|
||||
{
|
||||
iValue = target->GetUInt32Value( Opcode );
|
||||
@@ -850,37 +1006,52 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args)
|
||||
sLog.outDebug(GetTrinityString(LANG_GET_FLOAT), GUID_LOPART(guid), Opcode, fValue);
|
||||
PSendSysMessage(LANG_GET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugMod32ValueCommand(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
||||
char* px = strtok((char*)args, " ");
|
||||
char* py = strtok(NULL, " ");
|
||||
|
||||
if (!px || !py)
|
||||
return false;
|
||||
|
||||
uint32 Opcode = (uint32)atoi(px);
|
||||
int Value = atoi(py);
|
||||
|
||||
if(Opcode >= m_session->GetPlayer()->GetValuesCount())
|
||||
{
|
||||
PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, m_session->GetPlayer()->GetGUIDLow(), m_session->GetPlayer( )->GetValuesCount());
|
||||
return false;
|
||||
}
|
||||
|
||||
sLog.outDebug(GetTrinityString(LANG_CHANGE_32BIT), Opcode, Value);
|
||||
|
||||
int CurrentValue = (int)m_session->GetPlayer( )->GetUInt32Value( Opcode );
|
||||
|
||||
CurrentValue += Value;
|
||||
m_session->GetPlayer( )->SetUInt32Value( Opcode , (uint32)CurrentValue );
|
||||
|
||||
PSendSysMessage(LANG_CHANGE_32BIT_FIELD, Opcode,CurrentValue);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDebugUpdateCommand(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
||||
uint32 updateIndex;
|
||||
uint32 value;
|
||||
|
||||
char* pUpdateIndex = strtok((char*)args, " ");
|
||||
|
||||
Unit* chr = getSelectedUnit();
|
||||
if (chr == NULL)
|
||||
{
|
||||
@@ -888,6 +1059,7 @@ bool ChatHandler::HandleDebugUpdateCommand(const char* args)
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!pUpdateIndex)
|
||||
{
|
||||
return true;
|
||||
@@ -902,15 +1074,21 @@ bool ChatHandler::HandleDebugUpdateCommand(const char* args)
|
||||
{
|
||||
if (updateIndex>=UNIT_END) return true;
|
||||
}
|
||||
|
||||
char* pvalue = strtok(NULL, " ");
|
||||
if (!pvalue)
|
||||
{
|
||||
value=chr->GetUInt32Value(updateIndex);
|
||||
|
||||
PSendSysMessage(LANG_UPDATE, chr->GetGUIDLow(),updateIndex,value);
|
||||
return true;
|
||||
}
|
||||
|
||||
value=atoi(pvalue);
|
||||
|
||||
PSendSysMessage(LANG_UPDATE_CHANGE, chr->GetGUIDLow(),updateIndex,value);
|
||||
|
||||
chr->SetUInt32Value(updateIndex,value);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user